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SendBuf.cpp
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SendBuf.cpp
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// SendBuf.cpp
// Buffer used for storing IAC requests before sending
#include "SendBuf.h"
//#include <iostream.h>
#include <string.h>
//extern char* GetTxtFromCode(unsigned char);
// Default constructor
SendBuf::SendBuf()
{
buffer = NULL;
bufferSize = 32;
currentPosition = 0;
}
// Constructor specifying buffer size
SendBuf::SendBuf(int bufSize)
{
buffer = new char[bufSize];
this->bufferSize = bufSize;
currentPosition = 0;
}
// Default destructor
SendBuf::~SendBuf()
{
}
// Adding an unsigned char to the string
void SendBuf::add(unsigned char byteToAdd)
{
buffer[currentPosition++] = byteToAdd;
return;
}
// Adding an int to the string
void SendBuf::add(int byteToAdd)
{
buffer[currentPosition++] = (unsigned char)byteToAdd;
return;
}
// Adding a string to the string
void SendBuf::add(char* stringToAdd)
{
char* stringIterator = stringToAdd;
while(*stringIterator != '\0')
buffer[currentPosition++] = *stringIterator++;
return;
}
// Null terminates and returns the buffer
char* SendBuf::getData(void)
{
buffer[currentPosition] = '\0';
return buffer;
}
/*
// Outputs contents of buffer to screen
void SendBuf::outputData(ofstream outfile)
{
for(int i = 0; i < currentPosition; i++)
{
char* textRepresentation = GetTxtFromCode(buffer[i]);
if(textRepresentation != NULL)
outfile << textRepresentation << " ";
else
outfile << buffer[i];
}
return;
}*/