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Version 9.3a with hotfix for SVI game loading fixed.
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wavemotion-dave committed Mar 12, 2024
1 parent 211c402 commit 05797d2
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Showing 4 changed files with 8 additions and 2 deletions.
Binary file modified ColecoDS.nds
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2 changes: 1 addition & 1 deletion Makefile
Expand Up @@ -15,7 +15,7 @@ include $(DEVKITARM)/ds_rules

export TARGET := ColecoDS
export TOPDIR := $(CURDIR)
export VERSION := 9.3
export VERSION := 9.3a

ICON := -b $(CURDIR)/logo.bmp "ColecoDS $(VERSION);wavemotion-dave;https://github.com/wavemotion-dave/ColecoDS"

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1 change: 1 addition & 0 deletions README.md
Expand Up @@ -411,6 +411,7 @@ V9.3: 10-Mar-2024 by wavemotion-dave
* Fixed TMS9918 VDP 5th Sprite Flag handling and slight optmization to the VDP driver.
* Updated to latest SN76496 sound driver from FluBBa.
* Other minor tweaks and cleanup as time permitted.
* Version 9.3a with hotfix for SVI game loading fixed.

V9.2: 12-Feb-2024 by wavemotion-dave
* Ported the AY sound chip driver from FluBBa to improve MSX1, Einstein and Coleco SGM games.
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7 changes: 6 additions & 1 deletion arm9/source/svi.c
Expand Up @@ -370,8 +370,13 @@ void cpu_writeport_svi(register unsigned short Port,register unsigned char Value
else if (Port == 0x8C)
{
ay38910DataW(Value, &myAY);
if (myAY.ayRegIndex == 15)
if (myAY.ayRegIndex == 14)
{
myAY.ayPortAIn = Value;
}
else if (myAY.ayRegIndex == 15)
{
myAY.ayPortBIn = Value;
IOBYTE = Value;

if (lastIOBYTE != IOBYTE)
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