Version 6.6b
V6.6b : 21-Jun-2023 by Dave Bernazzani (wavemotion)
- DSi now defaults to the 'Accurate' BUS MODE for maximum compatibility.
- Improved data bus handling for undriven pins in Tia::Peek() for improved compatibility.
- A few more tweaks to a few more games to make them as accurate as possible.
V6.6 : 20-Jun-2023 by Dave Bernazzani (wavemotion)
- Fix for Meltdown prototype so it doesn't crash.
- Fix for Pleiades to fix graphical glitches.
- Fix for Atom Smasher prototype so it doesn't crash on start (wrong bank scheme detected).
- Fix for E7 banking so it handles 8K, 12K and 16K roms.
- Fix for Flash Gordon to eliminate graphical glitches.
- Fix for Elf Adventure prototype so it runs.
- Fix for Star Gunner so it doesn't glitch.
- Fix for Warlords graphical glitches.
- Fix for Worm War I graphical glitches.
- Fix for A-Star not starting.
- Fix for Hugo Hunt graphical glitches.
- Improved random() generator for more robust RAM clear / handling on startup and added config to either randomize RAM or clear it at start.
- Added new option to use the 'Compatible' BUS driver which will handles things like invalid reads and drives unused TIA bits (a few games rely on this - but it does slow down emulation slightly).