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doc: Isometry's look_at_lh is left-handed.
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Fixes issue dimforge#734.
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waywardmonkeys committed Aug 12, 2023
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2 changes: 1 addition & 1 deletion src/geometry/isometry_construction.rs
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Expand Up @@ -372,7 +372,7 @@ macro_rules! look_at_isometry_construction_impl(
/// Builds a left-handed look-at view matrix.
///
/// It maps the view direction `target - eye` to the **positive** `z` axis and the `eye` to the origin.
/// This conforms to the common notion of right handed camera look-at **view matrix** from
/// This conforms to the common notion of left handed camera look-at **view matrix** from
/// the computer graphics community, i.e. the camera is assumed to look toward its local `z` axis.
///
/// # Arguments
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