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EntityEquipmentEvent #11

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DeeCaaD opened this issue Dec 25, 2021 · 3 comments
Closed

EntityEquipmentEvent #11

DeeCaaD opened this issue Dec 25, 2021 · 3 comments
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bug Something isn't working priority: low Issue that should be handled at a later time

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@DeeCaaD
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DeeCaaD commented Dec 25, 2021

The EntityEquipmentEvent is an ongoing project to be able to detect all changes to an EntityEquipment. It works best for non-stackable items (tools/weapons), but should work for all items.

Current Known Issues:

  • Doesn't work at all in versions <1.11
  • Sometimes items appear to disappear
  • Behavior of event changes depending on player gamemode
  • Placing blocks in survival mode seems to cause issues
@DeeCaaD DeeCaaD added the bug Something isn't working label Dec 25, 2021
@CJCrafter CJCrafter added the priority: high Issue that needs to be handled ASAP label Jan 6, 2022
@CJCrafter
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CJCrafter commented Jan 6, 2022

Added high priority since the event can sometimes clear the held item. Unknown cause.

@CJCrafter
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Sometimes items appear to disappear
Behavior of event changes depending on player gamemode
Placing blocks in survival mode seems to cause issues

Probably fixed in e85d85a and 8d03ad2

@CJCrafter CJCrafter added priority: low Issue that should be handled at a later time and removed priority: high Issue that needs to be handled ASAP labels Jan 16, 2022
@CJCrafter
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Issue is still present.

To replicate:

  1. More your cursor to first (empty) hotbar slot
  2. /wm get <any weapon>
  3. While the weapon is supposed to appear at your currently selected slot, it does not.

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Labels
bug Something isn't working priority: low Issue that should be handled at a later time
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