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Full rendered just a part #2522
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Same for me. Using Spigot 1.14.2 with Worldborder Plugin and have a new created world with a border radius of 3000 and only flat. WB Fill and Trim are done, restarting the server and starting fullrender of the world. [03:40:19] [Dynmap Render Thread/INFO]: Full render of map 'flat' of 'Farmwelt' completed - 29101 tiles rendered (156,38 msec/map-tile, 120,17 msec per render) |
I actually ended up having to write the below bash script to iterate over my entire map. First it loaded a section of chunks, then told dynmap to render it, then moved to the next section. World border's fill doesn't work as the map is already generated. Dynmap just doesn't see the chunks, and doesn't recognize it as needing to be rendered.
You could try something similar. |
Yes, I notiticed that chunks would be renderer if there are enough blockchanges in it. I will try something simmilar with a self-written plugin. |
So, I've tried it nowm but it wouldn't work. I've written your code in a plugin and trued it, but it wouldn't update the map. I've tried it manually and teleporting me to an area the map was not renndered and made a manual radiusrender and also not working. It updates, if I make some blockchanges, but not if only the chunks are loaded. |
This is off topic but I was wondering, why are you using a plugin like WorldBorder? Why would you want to constrain your players like that? |
Since yesterday i'm using 1.14.3 and have made a worldborder fill again followed by a dynmap fullrender again, but nothing happens. Must it be a completly new generated world to fix this issue in 1.14.3? Why i'm using Worldborder plugin? Ths is a funny question. Because of saving memory, because of saving time for rendering, because of general administrative reasons. |
Any progress due to the render errors with 1.14.x ? The Problem appears still with a newly generated world with 1.14.3. |
I also have been experiencing this issue and after investigating the issue I found that PaperLib is outdated. Before using modified WorldBorder |
This is a problem with WorldBorder not properly filling all chunks because it runs out of memory but it thinks all the chunks are created. |
I am NOT using worldboarders and I cannot finish more than a fraction of the map before it says [INFO]: Full render of 'YOURWORLD' finished. |
Charkel then it's working as expected. Dynmap doesn't load chunks, it only renders what has been loaded before. You need to use WorldBorder for the full render of the map. |
Duplicate of #2485 |
Hi,
I downloaded Dynmap-3.0-beta-4-spigot.jar this morning and try a /dynmap fullrender
But after like 10minutes it just rendered a small part of my map and got this message :
"Full render of 'MYMAP' finished"
It rendered flat, cave and surface, but just a part.
I tried with world name at the end of command, but it did the same. Like 300-500 blocks around worldspawn
I tried this one too, but same thing
/dynmap radiusrender 999999999
I'm on last version of spigot
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