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Dynmap hide other players #3014

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athyk opened this issue Jul 6, 2020 · 6 comments
Closed

Dynmap hide other players #3014

athyk opened this issue Jul 6, 2020 · 6 comments

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@athyk
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athyk commented Jul 6, 2020

I want to be able to hide other players from a map but allow them to view themselves.

  - class: org.dynmap.ClientConfigurationComponent
  
  - class: org.dynmap.InternalClientUpdateComponent
    sendhealth: true
    sendposition: true
    allowwebchat: true
    webchat-interval: 5
    hidewebchatip: true
    trustclientname: false
    includehiddenplayers: false
    # (optional) if true, color codes in player display names are used
    use-name-colors: true
    # (optional) if true, player login IDs will be used for web chat when their IPs match
    use-player-login-ip: true
    # (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
    require-player-login-ip: false
    # (optional) block player login IDs that are banned from chatting
    block-banned-player-chat: true
    # Require login for web-to-server chat (requires login-enabled: true)
    webchat-requires-login: true
    # If set to true, users must have dynmap.webchat permission in order to chat
    webchat-permissions: false
    # Limit length of single chat messages
    chatlengthlimit: 256
  #  # Optional - make players hidden when they are inside/underground/in shadows (#=light level: 0=full shadow,15=sky)
  #  hideifshadow: 4
  #  # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
  #  hideifundercover: 14
  #  # (Optional) if true, players that are crouching/sneaking will be hidden 
    hideifsneaking: false
    # If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
    protected-player-info: true
    # If true, hide players with invisibility potion effects active
    hide-if-invisiblity-potion: false
    # If true, player names are not shown on map, chat, list
    hidenames: false
  #- class: org.dynmap.JsonFileClientUpdateComponent
  #  writeinterval: 1
  #  sendhealth: true
  #  sendposition: false
  #  allowwebchat: true
  #  webchat-interval: 5
  #  hidewebchatip: false
  #  includehiddenplayers: false
  #  use-name-colors: false
  #  use-player-login-ip: false
  #  require-player-login-ip: false
  #  block-banned-player-chat: true
  #  hideifshadow: 0
  #  hideifundercover: 0
  #  hideifsneaking: false
  #  # Require login for web-to-server chat (requires login-enabled: true)
  #  webchat-requires-login: false
  #  # If set to true, users must have dynmap.webchat permission in order to chat
  #  webchat-permissions: false
  #  # Limit length of single chat messages
  #  chatlengthlimit: 256
  #  hide-if-invisiblity-potion: true
  #  hidenames: false```


@FedUpWith-Tech
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Are you using the internal webserver or an external webserver?

@athyk
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athyk commented Jul 7, 2020

Sorry with the late reply @FedUpWith-Tech but internal for now

@athyk
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athyk commented Jul 10, 2020

@mikeprimm sorry for the ping but either wiki is wrong about this or this is a bug since I did try using that hide all players and I could see nothing except the map. All I want is to show their own player

@athyk
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athyk commented Jul 13, 2020

Bump

@FedUpWith-Tech
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If a player has the permission dynmap.playermarkers.seeall can they see all players with the config how it is?

@athyk
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athyk commented Jul 26, 2020

I just disabled all of them. Yes they didn't have the permission.

@athyk athyk closed this as completed Jul 26, 2020
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