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A Day in the Life of a Girl

  • Round 2 Team Project in CMU ETC VS (Visual Story)
  • Assigned Theme: Interactive/Non-linear - Produce an interactive story using the following title "A day in the life of ___"
  • Project Duration: 3 weeks (Oct. 8, 2021 - Oct. 29, 2021)
  • Tools: Unity3D
  • Platform: PC game
  • Team members:
    • Programmers: Wei-Cheng Chen (Me), Bokang Wang
    • Arts: Ruizi Wang, Sherine Yang, Jialu Sun
    • Sounds: Wei-Cheng Chen, Bokang Wang
  • Introduction: In this assignment, each team must produce an interactive story using the following title - A day in the life of ___. To create a user-driven experience, we designed a game inspired by Florence (a well-known interactive story and video game). Players will experience a day in a girl's life and face some difficult times in her life. Several interactive mechanisms help players get into the game, including clickable items, scratch-off images, and sliding scenes.

Notable Contributions

  1. Designed and implemented interactive mechanisms (clickable items, scratch-off effect, zoom-in/out animation, etc)
  2. Brainstormed storylines and characterize the personality of our character with other team members
  3. Strengthen the playing experience by adding background music and SFX

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