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PARQUET-438: Update RLE encoding tools and add unit tests from Impala
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This also changes the compiler options to use only SSE3. We can explore benchmarking to optionally enable SSE4 on supported systems for performance gains in the future.

@nongli would it be OK if I remove the unused delta encodings (they depend on code that is not in Impala anymore, or never way)? Are these encodings used extensively, or primarily PLAIN / DICTIONARY encoding?

Author: Wes McKinney <wes@cloudera.com>

Closes apache#31 from wesm/PARQUET-438 and squashes the following commits:

df9da64 [Wes McKinney] Add back (commented-out) ZigZig encode/decode impls
65c49bc [Wes McKinney] Fix comment
73c1dc1 [Wes McKinney] Fix cpplint errors post PARQUET-496
553ca0e [Wes McKinney] Fix cpplint errors
9528c83 [Wes McKinney] Updates RLE encoding routines and dependencies from upstream changes in Apache Impala (incubating). Add rle-test and bit-util-test modules unchanged from Impala.

Change-Id: I6dd1ba027b316de945c56f70b390cf44dcf09f63
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wesm authored and julienledem committed Feb 2, 2016
1 parent 0acce88 commit 6f9af51
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Showing 11 changed files with 1,417 additions and 226 deletions.
7 changes: 4 additions & 3 deletions cpp/src/parquet/encodings/encodings.h
Original file line number Diff line number Diff line change
Expand Up @@ -72,8 +72,9 @@ class Decoder {
#include "parquet/encodings/plain-encoding.h"
#include "parquet/encodings/dictionary-encoding.h"

#include "parquet/encodings/delta-bit-pack-encoding.h"
#include "parquet/encodings/delta-length-byte-array-encoding.h"
#include "parquet/encodings/delta-byte-array-encoding.h"
// The encoding tools changed and these are missing the ZigZag functions
// #include "parquet/encodings/delta-bit-pack-encoding.h"
// #include "parquet/encodings/delta-length-byte-array-encoding.h"
// #include "parquet/encodings/delta-byte-array-encoding.h"

#endif // PARQUET_ENCODINGS_ENCODINGS_H
6 changes: 6 additions & 0 deletions cpp/src/parquet/util/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@ install(FILES
bit-stream-utils.h
bit-stream-utils.inline.h
bit-util.h
cpu-info.h
sse-info.h
compiler-util.h
logging.h
rle-encoding.h
Expand All @@ -29,6 +31,7 @@ install(FILES

add_library(parquet_util STATIC
input_stream.cc
cpu-info.cc
)

add_library(parquet_test_main
Expand All @@ -47,3 +50,6 @@ else()
pthread
)
endif()

ADD_PARQUET_TEST(bit-util-test)
ADD_PARQUET_TEST(rle-test)
108 changes: 61 additions & 47 deletions cpp/src/parquet/util/bit-stream-utils.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,26 +15,28 @@
// specific language governing permissions and limitations
// under the License.

// From Apache Impala as of 2016-01-29

#ifndef PARQUET_UTIL_BIT_STREAM_UTILS_H
#define PARQUET_UTIL_BIT_STREAM_UTILS_H

#include <string.h>
#include <algorithm>
#include <cstdint>
#include <string.h>

#include "parquet/util/compiler-util.h"
#include "parquet/util/bit-util.h"
#include "parquet/util/logging.h"
#include "parquet/util/bit-util.h"

namespace parquet_cpp {

// Utility class to write bit/byte streams. This class can write data to either be
// bit packed or byte aligned (and a single stream that has a mix of both).
// This class does not allocate memory.
/// Utility class to write bit/byte streams. This class can write data to either be
/// bit packed or byte aligned (and a single stream that has a mix of both).
/// This class does not allocate memory.
class BitWriter {
public:
// buffer: buffer to write bits to. Buffer should be preallocated with
// 'buffer_len' bytes.
/// buffer: buffer to write bits to. Buffer should be preallocated with
/// 'buffer_len' bytes.
BitWriter(uint8_t* buffer, int buffer_len) :
buffer_(buffer),
max_bytes_(buffer_len) {
Expand All @@ -47,56 +49,56 @@ class BitWriter {
bit_offset_ = 0;
}

// The number of current bytes written, including the current byte (i.e. may include a
// fraction of a byte). Includes buffered values.
/// The number of current bytes written, including the current byte (i.e. may include a
/// fraction of a byte). Includes buffered values.
int bytes_written() const { return byte_offset_ + BitUtil::Ceil(bit_offset_, 8); }
uint8_t* buffer() const { return buffer_; }
int buffer_len() const { return max_bytes_; }

// Writes a value to buffered_values_, flushing to buffer_ if necessary. This is bit
// packed. Returns false if there was not enough space. num_bits must be <= 32.
/// Writes a value to buffered_values_, flushing to buffer_ if necessary. This is bit
/// packed. Returns false if there was not enough space. num_bits must be <= 32.
bool PutValue(uint64_t v, int num_bits);

// Writes v to the next aligned byte using num_bytes. If T is larger than num_bytes, the
// extra high-order bytes will be ignored. Returns false if there was not enough space.
/// Writes v to the next aligned byte using num_bytes. If T is larger than
/// num_bytes, the extra high-order bytes will be ignored. Returns false if
/// there was not enough space.
template<typename T>
bool PutAligned(T v, int num_bytes);

// Write a Vlq encoded int to the buffer. Returns false if there was not enough
// room. The value is written byte aligned.
// For more details on vlq:
// en.wikipedia.org/wiki/Variable-length_quantity
bool PutVlqInt(uint32_t v);
bool PutZigZagVlqInt(int32_t v);
/// Write a Vlq encoded int to the buffer. Returns false if there was not enough
/// room. The value is written byte aligned.
/// For more details on vlq:
/// en.wikipedia.org/wiki/Variable-length_quantity
bool PutVlqInt(int32_t v);

// Get a pointer to the next aligned byte and advance the underlying buffer
// by num_bytes.
// Returns NULL if there was not enough space.
/// Get a pointer to the next aligned byte and advance the underlying buffer
/// by num_bytes.
/// Returns NULL if there was not enough space.
uint8_t* GetNextBytePtr(int num_bytes = 1);

// Flushes all buffered values to the buffer. Call this when done writing to the buffer.
// If 'align' is true, buffered_values_ is reset and any future writes will be written
// to the next byte boundary.
/// Flushes all buffered values to the buffer. Call this when done writing to
/// the buffer. If 'align' is true, buffered_values_ is reset and any future
/// writes will be written to the next byte boundary.
void Flush(bool align = false);

private:
uint8_t* buffer_;
int max_bytes_;

// Bit-packed values are initially written to this variable before being memcpy'd to
// buffer_. This is faster than writing values byte by byte directly to buffer_.
/// Bit-packed values are initially written to this variable before being memcpy'd to
/// buffer_. This is faster than writing values byte by byte directly to buffer_.
uint64_t buffered_values_;

int byte_offset_; // Offset in buffer_
int bit_offset_; // Offset in buffered_values_
};

// Utility class to read bit/byte stream. This class can read bits or bytes
// that are either byte aligned or not. It also has utilities to read multiple
// bytes in one read (e.g. encoded int).
/// Utility class to read bit/byte stream. This class can read bits or bytes
/// that are either byte aligned or not. It also has utilities to read multiple
/// bytes in one read (e.g. encoded int).
class BitReader {
public:
// 'buffer' is the buffer to read from. The buffer's length is 'buffer_len'.
/// 'buffer' is the buffer to read from. The buffer's length is 'buffer_len'.
BitReader(const uint8_t* buffer, int buffer_len) :
buffer_(buffer),
max_bytes_(buffer_len),
Expand All @@ -108,36 +110,48 @@ class BitReader {

BitReader() : buffer_(NULL), max_bytes_(0) {}

// Gets the next value from the buffer. Returns true if 'v' could be read or false if
// there are not enough bytes left. num_bits must be <= 32.
void Reset(const uint8_t* buffer, int buffer_len) {
buffer_ = buffer;
max_bytes_ = buffer_len;
byte_offset_ = 0;
bit_offset_ = 0;
}

/// Gets the next value from the buffer. Returns true if 'v' could be read or false if
/// there are not enough bytes left. num_bits must be <= 32.
template<typename T>
bool GetValue(int num_bits, T* v);

// Reads a 'num_bytes'-sized value from the buffer and stores it in 'v'. T needs to be a
// little-endian native type and big enough to store 'num_bytes'. The value is assumed
// to be byte-aligned so the stream will be advanced to the start of the next byte
// before 'v' is read. Returns false if there are not enough bytes left.
/// Reads a 'num_bytes'-sized value from the buffer and stores it in 'v'. T
/// needs to be a little-endian native type and big enough to store
/// 'num_bytes'. The value is assumed to be byte-aligned so the stream will
/// be advanced to the start of the next byte before 'v' is read. Returns
/// false if there are not enough bytes left.
template<typename T>
bool GetAligned(int num_bytes, T* v);

// Reads a vlq encoded int from the stream. The encoded int must start at the
// beginning of a byte. Return false if there were not enough bytes in the buffer.
bool GetVlqInt(uint64_t* v);
bool GetZigZagVlqInt(int64_t* v);
/// Reads a vlq encoded int from the stream. The encoded int must start at
/// the beginning of a byte. Return false if there were not enough bytes in
/// the buffer.
bool GetVlqInt(int32_t* v);

// Returns the number of bytes left in the stream, not including the current byte (i.e.,
// there may be an additional fraction of a byte).
/// Returns the number of bytes left in the stream, not including the current
/// byte (i.e., there may be an additional fraction of a byte).
int bytes_left() { return max_bytes_ - (byte_offset_ + BitUtil::Ceil(bit_offset_, 8)); }

// Maximum byte length of a vlq encoded int
/// Maximum byte length of a vlq encoded int
static const int MAX_VLQ_BYTE_LEN = 5;

// TODO(nongli): implementations to be fixed given changes in Impala
// bool GetZigZagVlqInt(int64_t* v);
// bool PutZigZagVlqInt(int32_t v);

private:
const uint8_t* buffer_;
int max_bytes_;

// Bytes are memcpy'd from buffer_ and values are read from this variable. This is
// faster than reading values byte by byte directly from buffer_.
/// Bytes are memcpy'd from buffer_ and values are read from this variable. This is
/// faster than reading values byte by byte directly from buffer_.
uint64_t buffered_values_;

int byte_offset_; // Offset in buffer_
Expand All @@ -146,4 +160,4 @@ class BitReader {

} // namespace parquet_cpp

#endif
#endif // PARQUET_UTIL_BIT_STREAM_UTILS_H
32 changes: 19 additions & 13 deletions cpp/src/parquet/util/bit-stream-utils.inline.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,8 @@
// specific language governing permissions and limitations
// under the License.

// From Apache Impala as of 2016-01-29

#ifndef PARQUET_UTIL_BIT_STREAM_UTILS_INLINE_H
#define PARQUET_UTIL_BIT_STREAM_UTILS_INLINE_H

Expand Down Expand Up @@ -73,7 +75,7 @@ inline bool BitWriter::PutAligned(T val, int num_bytes) {
return true;
}

inline bool BitWriter::PutVlqInt(uint32_t v) {
inline bool BitWriter::PutVlqInt(int32_t v) {
bool result = true;
while ((v & 0xFFFFFF80) != 0L) {
result &= PutAligned<uint8_t>((v & 0x7F) | 0x80, 1);
Expand All @@ -83,13 +85,9 @@ inline bool BitWriter::PutVlqInt(uint32_t v) {
return result;
}

inline bool BitWriter::PutZigZagVlqInt(int32_t v) {
uint32_t u = (v << 1) ^ (v >> 31);
return PutVlqInt(u);
}

template<typename T>
inline bool BitReader::GetValue(int num_bits, T* v) {
DCHECK(buffer_ != NULL);
// TODO: revisit this limit if necessary
DCHECK_LE(num_bits, 32);
DCHECK_LE(num_bits, sizeof(T) * 8);
Expand Down Expand Up @@ -140,7 +138,7 @@ inline bool BitReader::GetAligned(int num_bytes, T* v) {
return true;
}

inline bool BitReader::GetVlqInt(uint64_t* v) {
inline bool BitReader::GetVlqInt(int32_t* v) {
*v = 0;
int shift = 0;
int num_bytes = 0;
Expand All @@ -154,12 +152,20 @@ inline bool BitReader::GetVlqInt(uint64_t* v) {
return true;
}

inline bool BitReader::GetZigZagVlqInt(int64_t* v) {
uint64_t u;
if (!GetVlqInt(&u)) return false;
*reinterpret_cast<uint64_t*>(v) = (u >> 1) ^ -(u & 1);
return true;
}
// TODO(nongli): review/test these implementations given divergence in Impala
// functions

// inline bool BitWriter::PutZigZagVlqInt(int32_t v) {
// uint32_t u = (v << 1) ^ (v >> 31);
// return PutVlqInt(u);
// }

// inline bool BitReader::GetZigZagVlqInt(int64_t* v) {
// uint64_t u;
// if (!GetVlqInt(&u)) return false;
// *reinterpret_cast<uint64_t*>(v) = (u >> 1) ^ -(u & 1);
// return true;
// }

} // namespace parquet_cpp

Expand Down
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