Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
add resultion setting and add support for velodyne VLP-16
- Loading branch information
1 parent
94c523d
commit 643b821
Showing
13 changed files
with
373 additions
and
45 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,45 @@ | ||
<?xml version="1.0"?> | ||
<launch> | ||
|
||
<!-- launch your velodyne here --> | ||
<include file="$(find velodyne_pointcloud)/launch/VLP16_points.launch"/> | ||
|
||
<!-- For Velodyne VLP-16 --> | ||
<param name="scan_line" value="16" /> | ||
|
||
|
||
<!-- For Velodyne HDL-32 | ||
<param name="scan_line" value="32" /> | ||
--> | ||
|
||
<!-- For Velodyne HDL-64 | ||
<param name="scan_line" value="64" /> | ||
--> | ||
|
||
<!--- Sim Time --> | ||
<param name="scan_period" value="0.1" /> | ||
|
||
<param name="vertical_angle" type="double" value="2.0" /> | ||
<param name="map_resolution" type="double" value="0.2" /> | ||
<param name="max_dis" type="double" value="90.0" /> | ||
<param name="min_dis" type="double" value="0.5" /> | ||
<!--- --> | ||
<node pkg="floam" type="floam_odom_estimation_node" name="floam_odom_estimation_node" output="screen"/> | ||
<node pkg="floam" type="floam_laser_processing_node" name="floam_laser_processing_node" output="screen"/> | ||
<node pkg="floam" type="floam_laser_mapping_node" name="floam_laser_mapping_node" output="screen"/> | ||
|
||
<node pkg="tf" type="static_transform_publisher" name="word2map_tf" args="0 0 0 0 0 0 /world /map 10" /> | ||
|
||
<arg name="rviz" default="true" /> | ||
<group if="$(arg rviz)"> | ||
<node launch-prefix="nice" pkg="rviz" type="rviz" name="rviz" args="-d $(find floam)/rviz/floam_velodyne.rviz" /> | ||
</group> | ||
|
||
<node pkg="hector_trajectory_server" type="hector_trajectory_server" name="trajectory_server_loam" ns="base_link" > | ||
<param name="/target_frame_name" value="world" /> | ||
<param name="/source_frame_name" value="base_link" /> | ||
<param name="/trajectory_update_rate" value="10.0" /> | ||
<param name="/trajectory_publish_rate" value="10.0" /> | ||
</node> | ||
|
||
</launch> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.