Max Group is a simple add-on that emulates 3ds Max's grouping functionality in Blender. It aids 3D artists and designers transitioning from 3ds Max to Blender by providing familiar grouping behavior.
- Grouping: Select multiple objects and group them using a bounding cube.
- Bounding Cube: Automatically calculates and creates a cube that encompasses all the selected objects.
- Parenting: Selected objects are parented to the bounding cube, providing an intuitive hierarchy in the outliner.
- Download the
blender-max-groups.py
script. - Open Blender and navigate to
Edit
>Preferences
. - In the
Add-ons
tab, clickInstall
and select the downloaded script. - Enable the add-on by checking the box next to "3D View: Max Group".
- In Object Mode, select the objects you want to group.
- Press
Ctrl + Alt + G
or use the Max Group button in the 3D View's Tools Panel. - A bounding cube will be created, and the selected objects will be parented to it.