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RakNetServerSession will handle same packet multiple times #26

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whirvis opened this issue Feb 19, 2017 · 0 comments
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RakNetServerSession will handle same packet multiple times #26

whirvis opened this issue Feb 19, 2017 · 0 comments
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Bug A JRakNet bug. v2.0 An issue relating to the second version of JRakNet

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@whirvis
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whirvis commented Feb 19, 2017

In the RakNetServerSession class there is a glitch where the class will actually handle the CONNECTION_REQUEST_ACCEPTED packet multiple times since it is resent as the login packets are unreliable (for some stupid reason).

@whirvis whirvis self-assigned this Feb 19, 2017
@whirvis whirvis added the Bug A JRakNet bug. label Feb 22, 2017
Repository owner locked and limited conversation to collaborators Feb 22, 2017
whirvis added a commit that referenced this issue Nov 6, 2019
In this new verison 2.5, I actually fixed #23, and I also fixed #26 and
#27! I also added a new feature requested in #25 so you can add and
remove new MaximumTransferUnit values to work with using the
RakNetClient. By default, the client adds the machines MTU with 2
retries and then what MCPE uses. However, this can be modified and they
can be removed easily to use something when connecting to a server :)
whirvis added a commit that referenced this issue Nov 10, 2019
In this new verison 2.5, I actually fixed #23, and I also fixed #26 and
#27! I also added a new feature requested in #25 so you can add and
remove new MaximumTransferUnit values to work with using the
RakNetClient. By default, the client adds the machines MTU with 2
retries and then what MCPE uses. However, this can be modified and they
can be removed easily to use something when connecting to a server :)
whirvis added a commit that referenced this issue Feb 10, 2020
In this new verison 2.5, I actually fixed #23, and I also fixed #26 and
#27! I also added a new feature requested in #25 so you can add and
remove new MaximumTransferUnit values to work with using the
RakNetClient. By default, the client adds the machines MTU with 2
retries and then what MCPE uses. However, this can be modified and they
can be removed easily to use something when connecting to a server :)
whirvis added a commit that referenced this issue Feb 11, 2020
In this new verison 2.5, I actually fixed #23, and I also fixed #26 and
#27! I also added a new feature requested in #25 so you can add and
remove new MaximumTransferUnit values to work with using the
RakNetClient. By default, the client adds the machines MTU with 2
retries and then what MCPE uses. However, this can be modified and they
can be removed easily to use something when connecting to a server :)
whirvis added a commit that referenced this issue Feb 22, 2020
In this new verison 2.5, I actually fixed #23, and I also fixed #26 and
#27! I also added a new feature requested in #25 so you can add and
remove new MaximumTransferUnit values to work with using the
RakNetClient. By default, the client adds the machines MTU with 2
retries and then what MCPE uses. However, this can be modified and they
can be removed easily to use something when connecting to a server :)
whirvis added a commit that referenced this issue Feb 22, 2020
In this new verison 2.5, I actually fixed #23, and I also fixed #26 and
#27! I also added a new feature requested in #25 so you can add and
remove new MaximumTransferUnit values to work with using the
RakNetClient. By default, the client adds the machines MTU with 2
retries and then what MCPE uses. However, this can be modified and they
can be removed easily to use something when connecting to a server :)
@whirvis whirvis added the v2.0 An issue relating to the second version of JRakNet label May 6, 2020
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