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LgObject.h
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LgObject.h
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/******************************************************************************
* LgObject.h
*
* This file is part of LgScript
* Copyright (C) 2011 Tom N Harris <telliamed@whoopdedo.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*****************************************************************************/
#ifndef LGOBJECT_H
#define LGOBJECT_H
#include <lg/config.h>
#include <lg/objstd.h>
#include <lg/types.h>
#include <lg/scrmanagers.h>
#include <lg/scrservices.h>
#include <lg/objects.h>
#include <lg/interface.h>
#include "luax.h"
namespace Lgs
{
class LgObject
{
int id;
static SInterface<IObjectSystem> ObjSys;
static SInterface <ITraitManager> TraitMan;
static SService<IObjectSrv> ObjSrv;
static const luax::Registry Methods[];
static const luax::Registry Properties[];
static int Index(luax::Handle L);
static LgObject* Check(luax::State& S, int arg);
static int ExistsMethod(luax::Handle L);
static int HasDonorIntrinsicallyMethod(luax::Handle L);
static int HasDonorMethod(luax::Handle L);
static int SetNameMethod(luax::Handle L);
static int ArchetypeProperty(luax::Handle L);
static int FacingProperty(luax::Handle L);
static int IdProperty(luax::Handle L);
static int NameProperty(luax::Handle L);
static int PositionProperty(luax::Handle L);
LgObject(const LgObject& o) : id(o.id) { };
public:
~LgObject() { };
LgObject() : id(0) { };
LgObject(int i) : id(i) { };
LgObject(const char* name);
static int pop(luax::State& S, int arg);
static void Init(luax::State& S);
static const char s_ClassName[];
private:
void* operator new(size_t);
public:
void* operator new(size_t, luax::State&);
void operator delete(void*, luax::State&);
void operator delete(void*);
};
} // namespace Lgs
#endif