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More detailed soldier preferences for military- and trainingsites #3827
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The build request mentioned by Noordfrees fixes #2940. No radio buttons added, so it does not address this. The commit might make the need for radio buttons go away for trainingsites. Military sites are unaffected. |
Should these be preferences of enforcing? In other words, if already-trained soldiers are not present, should the site remain idle or eventually obtain non-preferred untrained soldiers? If evade-1 soldiers are available, should they be out of luck if enforcing untrained only? (I vote for preferences, not enforcement) Should the requirement of previous training depend on whether the previous training was give here or not (non-Frisians)? (currently not in code) Should there be an option to require that the soldiers is at least on minimum level for all trainable arts (Frisians)? (currently not in code) Should the discriminating level be user-adjustable, or should it follow the supply like now? (I vote for no adjustment) One additional point. Vast majority of people lower the amount of soldiers in training site. Should the default occupancy (value in use when the construction site of a trainingsite appears) be below maximum? IMHO yes, default either from config or if hard-coded, make it two. |
I would vote for: PreferHeroes = current (new) behaviour; PreferAny = old behaviour; PreferRookies = enforce rookies only
In my opinion this should not matter to the site
Such options would clutter the UI too much IMHO, so I'm against them.
The initial capacity should ideally go into the Lua file, and IMHO it should be 2 for (bar battle arena, emp arena, emp colosseum, atl labyrinth, fri traincamp) and 1 for the other sites. |
In the context of labyrinth, would attack only-trained be allowed in? Can do, I just have trouble figuring out why would one want that. |
I don't feel strongly about this, but IMHO Prefer Rookies mode should be the opposite behaviour of Prefer Heroes mode. So perhaps make it that the labyrinth prefers complete rookies if available, and when it can't get any it starts gradually to increase the tolerated attack level (while never accepting soldiers that have already received any training step this site can offer). |
And another forum thread (in german) https://www.widelands.org/forum/topic/5090 |
Updated the first post with all the good ideas from the new forum thread. I'm removing this from the milestone though because it is not a realistic expectation. |
https://www.widelands.org/forum/topic/4804
https://www.widelands.org/forum/topic/4803
Further suggestions from https://www.widelands.org/forum/topic/5090
→ This would automatically set the soldier preference to No Exchange unless a modifier like Ctrl is held.
→ Might complicate the user interface too much?
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