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  1. Dust Dust Public

    This is a game I created using Processing for the intro Computer Graphics course at Victoria University of Wellington. The initial plan for the game included more features - like correct reflection…

    Processing

  2. Dust-Eclipse-Version Dust-Eclipse-Version Public

    This is the same as the other Dust but I'm starting from scratch with eclipse as my IDE

    Java

  3. CGRA350-Project-Tree-Model-Generation CGRA350-Project-Tree-Model-Generation Public

    This is what I made for the Computer Graphics project in The Victoria University of Wellington's CGRA350 course. The course is over and I am now working on making the trees single meshes instead of…

    C

  4. Spacious Spacious Public

    The Spacious game engine. An attempt at a 4D/multidimensional game engine that initially follows TheChernoProject's game engine series

    C++