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listbox.d
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listbox.d
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module cui.listbox;
import djehuty;
import data.list;
import io.console;
import cui.widget;
// Section: Console
// Description: This console control abstracts a simple list of items.
class CuiListBox : CuiWidget, Iterable!(string) {
this( uint x, uint y, uint width, uint height ) {
super(x,y,width,height);
_list = new List!(string)();
}
override void onAdd() {
}
override void onDraw() {
uint i;
for (i = _firstVisible; (i < this.height + _firstVisible) && (i < _list.length); i++) {
drawLine(i);
}
Console.forecolor = _forecolor;
Console.backcolor = _backcolor;
for (; i < this.height + _firstVisible; i++) {
Console.position(0, i-_firstVisible);
Console.putSpaces(this.width);
}
}
override void onKeyDown(Key key) {
if (key.code == Key.Up) {
if (_pos == 0) {
return;
}
if (_pos == _firstVisible) {
_firstVisible--;
_pos--;
onDraw();
return;
}
if (_pos > 0) {
_pos--;
drawLine(_pos+1);
drawLine(_pos);
}
}
else if (key.code == Key.Down) {
if (_pos == _list.length - 1) {
return;
}
if (_pos == (_firstVisible + this.height - 1)) {
_firstVisible++;
_pos++;
onDraw();
return;
}
if (_list.length > 0 && _pos < _list.length - 1) {
_pos++;
drawLine(_pos-1);
drawLine(_pos);
}
}
else if (key.code == Key.PageUp) {
if (_pos == 0) {
return;
}
if (_pos != _firstVisible) {
_pos = _firstVisible;
}
else {
if (_firstVisible > this.height - 1) {
_firstVisible -= this.height - 1;
}
else {
_firstVisible = 0;
}
if (_pos > this.height - 1) {
_pos -= this.height - 1;
}
else {
_pos = 0;
}
}
onDraw();
}
else if (key.code == Key.PageDown) {
if (_pos == _list.length - 1) {
return;
}
if (_pos != _firstVisible + this.height - 1) {
_pos = _firstVisible + this.height - 1;
}
else {
_firstVisible += this.height - 1;
_pos += this.height - 1;
if (_firstVisible > _list.length - this.height) {
_firstVisible = _list.length - this.height;
}
}
if ( _pos >= _list.length) {
_pos = _list.length - 1;
}
onDraw();
}
}
override void onLostFocus() {
if (_list.length > 0) {
drawLine(_pos);
}
}
override void onGotFocus() {
Console.hideCaret();
if (_list.length > 0) {
drawLine(_pos);
}
}
void add(string c) {
_list.add(c);
}
string remove() {
return _list.remove();
}
string removeAt(size_t idx){
return _list.removeAt(idx);
}
string peek() {
return _list.peek();
}
string peekAt(size_t idx) {
return _list.peekAt(idx);
}
void set(string c) {
_list.set(c);
}
void apply(string delegate(string) func) {
_list.apply(func);
}
bool contains(string c) {
return _list.contains(c);
}
bool empty() {
return _list.empty();
}
void clear() {
_list.clear();
}
string[] array() {
return _list.array();
}
List!(string) dup() {
return _list.dup();
}
List!(string) slice(size_t start, size_t end) {
return _list.slice(start, end);
}
List!(string) reverse() {
return _list.reverse();
}
size_t length() {
return _list.length();
}
string opIndex(size_t i1) {
return _list.opIndex(i1);
}
int opApply(int delegate(ref string) loopFunc) {
return _list.opApply(loopFunc);
}
int opApply(int delegate(ref size_t, ref string) loopFunc) {
return _list.opApply(loopFunc);
}
int opApplyReverse(int delegate(ref string) loopFunc) {
return _list.opApplyReverse(loopFunc);
}
int opApplyReverse(int delegate(ref size_t, ref string) loopFunc) {
return _list.opApplyReverse(loopFunc);
}
void opCatAssign(string[] list) {
_list.opCatAssign(list);
}
void opCatAssign(Iterable!(string) list) {
_list.opCatAssign(list);
}
void opCatAssign(string item) {
_list.opCatAssign(item);
}
Iterable!(string) opCat(string[] list) {
return _list.opCat(list);
}
Iterable!(string) opCat(Iterable!(string) list) {
return _list.opCat(list);
}
Iterable!(string) opCat(string item) {
return _list.opCat(item);
}
// methods
override bool isTabStop() {
return true;
}
// Description: This property returns the backcolor value for normal items.
Color backcolor() {
return _backcolor;
}
// Description: This property is for setting the backcolor for normal items.
// value: The color to set the backcolor to
void backcolor(Color value) {
_backcolor = value;
}
// Description: This property returns the backcolor value for normal items.
Color forecolor() {
return _forecolor;
}
// Description: This property is for setting the forecolor for normal items.
// value: The color to set the forecolor to
void forecolor(Color value) {
_forecolor = value;
}
// Description: This property returns the forecolor for selected items.
Color selectedForecolor() {
return _selectedForecolor;
}
// Description: This property is for setting the forecolor for selected items.
// value: The color to set the forecolor to
void selectedForecolor(Color value) {
_selectedForecolor = value;
}
// Description: This property returns the backcolor for selected items.
Color selectedBackcolor() {
return _selectedBackcolor;
}
// Description: This property is for setting the backcolor for selected items.
// value: The color to set the backcolor to
void selectedBackcolor(Color value) {
_selectedBackcolor = value;
}
protected:
void drawLine(uint pos) {
Console.position(0, pos - _firstVisible);
if(pos == _pos) {
Console.forecolor = _selectedForecolor;
Console.backcolor = _selectedBackcolor;
}
else {
Console.forecolor = _forecolor;
Console.backcolor = _backcolor;
}
Console.put(_list[pos]);
if(_list[pos].length < this.width) {
Console.putSpaces(this.width - _list[pos].length);
}
}
uint _pos = 0;
uint _firstVisible = 0;
char[] _spacestr;
List!(string) _list;
Color _forecolor = Color.White;
Color _backcolor = Color.Black;
Color _selectedForecolor = Color.Yellow;
Color _selectedBackcolor = Color.Black;
}