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A function to get the current treasure pool as a table would be practical for LL-y features, among other things. It could get added separately, or by amending the get_items() struct.
The text was updated successfully, but these errors were encountered:
In addition to this, I would also like to have an event that is triggered when an item falls from the treasure pool into inventory. I'm thinking of an addon that moves currency and forgotten items to sack or satchel while farming Dynamis. That would be very useful when there are only few free inventory spots.
A function to get the current treasure pool as a table would be practical for LL-y features, among other things. It could get added separately, or by amending the
get_items()
struct.The text was updated successfully, but these errors were encountered: