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Command to change mob name by ID #68

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Markalike opened this issue Mar 28, 2013 · 3 comments
Closed

Command to change mob name by ID #68

Markalike opened this issue Mar 28, 2013 · 3 comments

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@Markalike
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This would be helpful as it would allow you to differentiate between mobs of same time and allow you to do stuff like:

[Goblin Butcher (S)] = sleeping? or something similar

It would show you which debuffs mob has and whatnot!

Overall I think it would be a very unique feature to have if possible.

@Byrth
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Byrth commented Mar 29, 2013

This is a great idea, but I can't tell what debuff the monster has from a programming perspective until the "Action Packet" is exposed. For instance, if you're fighting two Goblin Butchers at the same time and someone sleeps one of them, Lua currently has no way to tell which of the two was slept.

@ghost ghost assigned Byrth Mar 29, 2013
@Markalike
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Its more so so you can change the name for you're own purposes, as in like I cast sleep on a mob, I can just use the target I have to change it. I did it before with my own FFace plugin and I thought it was a great help but I can see what you mean as well

@aureus1
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aureus1 commented Mar 31, 2013

@aureus1 aureus1 closed this as completed Mar 31, 2013
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