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RayTracer

Projects URL: http://www-inst.cs.berkeley.edu/~cs184-ds/Projects/projects.html

README

Wisam Reid cs184-ds Edward Groshev cs184-en

Mac OSX 10.9.4 and 10.6.8

Source code:

aggprimitive.cpp camera.cpp color.cpp film.cpp geoprimitive.cpp light.cpp main.cpp objprimitive.cpp raytracer.cpp sampler.cpp scene.cpp circle.cpp triangle.cpp

Header Files:

aggprimitive.h brdf.h aabb.h aabbnode.h aabbtree.h camera.h color.h film.h geoprimitive.h light.h localgeo.h material.h matrix.h normal.h objprimitive.h point.h primitive.h ray.h raytracer.h sample.h sampler.h scene.h circle.h shape.h triangle.h transform.h vector.h

Citations:

  1. Eigen

  2. Fast Minimum Storage Ray Triangle Intersection – Thomas Moller, Ben Trumbore

  3. Game Physics: Broadphase – Dynamic AABB Tree http://allenchou.net/2014/02/game-physics-broadphase-dynamic-aabb-tree/

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