Skip to content

Releases: wisp-forest/ok-boomer

[1.21] Ok Boomer - 0.1.3

15 Jun 21:54
85f086f
Compare
Choose a tag to compare

This is a straightforward port to 1.21 - support for older versions will be dropped

[1.20.5+] Ok Boomer - 0.1.3

25 May 21:37
007c1bb
Compare
Choose a tag to compare

This is a straightforward port to 1.20.5/6 - support for older versions will be dropped

0.1.3+1.20.2

10 Oct 12:22
f319612
Compare
Choose a tag to compare

This is a straightforward port to 1.20.2 - support for older versions will be dropped

0.1.3+1.20

20 Aug 11:50
93173e6
Compare
Choose a tag to compare

This build increases priority on one of Ok Boomer's mixins to mitigate crashes when running alongside Replay Mod

0.1.2+1.19.2

23 Jul 21:13
301c36a
Compare
Choose a tag to compare

This is a simple, one-time backport of 0.1.2 for 1.20

0.1.2+1.20

09 Jun 17:00
fcd4350
Compare
Choose a tag to compare

This is a straightforward port to 1.20 - support for older versions will be dropped

0.1.2+1.19.4

27 Mar 10:06
8ecd21a
Compare
Choose a tag to compare

Fixes

  • Vanilla screens that use OpenGL scissoring (like the Controls and Advancements screens) now properly respect screen booming and no longer get incorrectly cut off while booming

Changes

  • The new "Screen Boom" keybind can now be used to boom into a screen without requiring the ctrl+shift modifier keys. While it is not bound (as is the case by default) the old method applies, otherwise the new keybind takes priority

0.1.1+1.19.4

24 Mar 22:22
0d2b11d
Compare
Choose a tag to compare

This is a straightforward port to 1.19.4 - support for older versions will be dropped

0.1.1+1.19.3

01 Feb 18:25
2d481b3
Compare
Choose a tag to compare

Mouse keys are now properly supported for the boom keybind (#3)

0.1.0+1.19.3

31 Jan 00:10
e4717fc
Compare
Choose a tag to compare

Initial release