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Frequently asked questions

Importing my module fails with an ImportError

If importing the module fails as shown below, you have not specified a matching module name in :cmakenanobind_add_module() and :cNB_MODULE() <NB_MODULE>.

>>> import my_ext
ImportError: dynamic module does not define module export function (PyInit_my_ext)

Importing fails due to missing [lib]nanobind.{dylib,so,dll}

If importing the module fails as shown below, the extension cannot find the nanobind shared library component.

>>> import my_ext
ImportError: dlopen(my_ext.cpython-311-darwin.so, 0x0002):
Library not loaded: '@rpath/libnanobind.dylib'

This is really more of a general C++/CMake/build system issue than one of nanobind specifically. There are two solutions:

  1. Build the library component statically by specifying the NB_STATIC flag in :cmakenanobind_add_module() (this is the default starting with nanobind 0.2.0).
  2. Ensure that the various shared libraries are installed in the right destination, and that their rpath is set so that they can find each other.

    You can control the build output directory of the shared library component using the following CMake command:

    set_target_properties(nanobind
      PROPERTIES
      LIBRARY_OUTPUT_DIRECTORY                <path>
      LIBRARY_OUTPUT_DIRECTORY_RELEASE        <path>
      LIBRARY_OUTPUT_DIRECTORY_DEBUG          <path>
      LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO <path>
      LIBRARY_OUTPUT_DIRECTORY_MINSIZEREL     <path>
    )

    Depending on the flags provided to :cmakenanobind_add_module(), the shared library component may have a different name following the pattern nanobind[-abi3][-lto].

    The following CMake commands may be useful to adjust the build and install rpath of the extension:

    set_property(TARGET my_ext APPEND PROPERTY BUILD_RPATH "$<TARGET_FILE_DIR:nanobind>")
    set_property(TARGET my_ext APPEND PROPERTY INSTALL_RPATH ".. ?? ..")

Why are reference arguments not updated?

Functions like the following example can be exposed in Python, but they won't propagate updates to mutable reference arguments.

void increment(int &i) {
    i++;
}

This isn't specific to builtin types but also applies to STL collections and other types when they are handled using type casters <type_casters>. Please read the full section on information exchange between C++ and Python <exchange> to understand the issue and alternatives.

Compilation fails with a static assertion mentioning NB_MAKE_OPAQUE()

If your compiler generates an error of the following sort, you are mixing type casters and bindings in a way that has them competing for the same types:

nanobind/include/nanobind/nb_class.h:207:40: error: static assertion failed: ↵
Attempted to create a constructor for a type that won't be  handled by the nanobind's ↵
class type caster. Is it possible that you forgot to add NB_MAKE_OPAQUE() somewhere?

For example, the following won't work:

#include <nanobind/stl/vector.h>
#include <nanobind/stl/bind_vector.h>

namespace nb = nanobind;

NB_MODULE(my_ext, m) {
    // The following line cannot be compiled
    nb::bind_vector<std::vector<int>>(m, "VectorInt");

    // This doesn't work either
    nb::class_<std::vector<int>>(m, "VectorInt");
}

This is not specific to STL vectors and will happen whenever casters and bindings target overlapping types.

Type casters <type_casters> employ a pattern matching technique known as partial template specialization. For example, nanobind/stl/vector.h installs a pattern that detects any use of std::vector<T, Allocator>, which overlaps with the above binding of a specific vector type.

The deeper reason for this conflict is that type casters enable a compile-time transformation of nanobind code, which can conflict with binding declarations that are a runtime construct.

To fix the conflict in this example, add the line :cNB_MAKE_OPAQUE(T) <NB_MAKE_OPAQUE>, which adds another partial template specialization pattern for T that says: "ignore T and don't use a type caster to handle it".

NB_MAKE_OPAQUE(std::vector<int>);

Warning

If your extension consists of multiple source code files that involve overlapping use of type casters and bindings, you are treading on thin ice. It is easy to violate the One Definition Rule (ODR) [details] in such a case, which may lead to undefined behavior (miscompilations, etc.).

Here is a hypothetical example of an ODR violation: an extension contains two source code files: src_1.cpp and src_2.cpp.

  • src_1.cpp binds a function that returns an std::vector<int> using a type caster <type_casters> (nanobind/stl/vector.h).
  • src_2.cpp binds a function that returns an std::vector<int> using a binding <bindings> (nanobind/stl/bind_vector.h), and it also installs the needed type binding.

The problem is that a partially specialized class in the nanobind implementation namespace (specifically, nanobind::detail::type_caster<std::vector<int>>) now resolves to two different implementations in the two compilation units. It is unclear how such a conflict should be resolved at the linking stage, and you should consider code using such constructions broken.

To avoid this issue altogether, we recommend that you create a single include file (e.g., binding_core.h) containing all of the nanobind include files (binding, type casters), your own custom type casters (if present), and :cNB_MAKE_OPAQUE(T) <NB_MAKE_OPAQUE> declarations. Include this header consistently in all binding compilation units. The construction shown in the example (mixing type casters and bindings for the same type) is not allowed, and cannot occur when following the recommendation.

How can I preserve the const-ness of values in bindings?

This is a limitation of nanobind, which casts away const in function arguments and return values. This is in line with the Python language, which has no concept of const values. Additional care is therefore needed to avoid bugs that would be caught by the type checker in a traditional C++ program.

How can I reduce build time?

Large binding projects should be partitioned into multiple files, as shown in the following example:

example.cpp:

void init_ex1(nb::module_ &);
void init_ex2(nb::module_ &);
/* ... */

NB_MODULE(my_ext, m) {
    init_ex1(m);
    init_ex2(m);
    /* ... */
}

ex1.cpp:

void init_ex1(nb::module_ &m) {
    m.def("add", [](int a, int b) { return a + b; });
}

ex2.cpp:

void init_ex2(nb::module_ &m) {
    m.def("sub", [](int a, int b) { return a - b; });
}

python:

>>> import example
>>> example.add(1, 2)
3
>>> example.sub(1, 1)
0

As shown above, the various init_ex functions should be contained in separate files that can be compiled independently from one another, and then linked together into the same final shared object. Following this approach will:

  1. reduce memory requirements per compilation unit.
  2. enable parallel builds (if desired).
  3. allow for faster incremental builds. For instance, when a single class definition is changed, only a subset of the binding code will generally need to be recompiled.

How to cite this project?

Please use the following BibTeX template to cite nanobind in scientific discourse:

@misc{nanobind,
   author = {Wenzel Jakob},
   year = {2022},
   note = {https://github.com/wjakob/nanobind},
   title = {nanobind---Seamless operability between C++17 and Python}
}