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@mitsuba-renderer @pybind


  1. Mitsuba 2: A Retargetable Forward and Inverse Renderer

    C++ 830 87

  2. Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++ 3.1k 841

  3. Seamless operability between C++11 and Python

    C++ 7.5k 1k

  4. Enoki: structured vectorization and differentiation on modern processor architectures

    C++ 803 53

  5. Interactive field-aligned mesh generator

    C++ 2.4k 324

  6. Minimalistic GUI library for OpenGL

    C++ 3.4k 526

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July 2020

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