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Mass-and-Spring-System

A mass & spring system implemented by c++. This system can be improved for cloth simulation and it is an easy demo for my project. I use this to implement the optimization procedure to get the quasi-static state.

env: dlib c++ && glut && eigen

Optimization Method:

  1. Gradient-Descent
  2. bfgs by dlib

Integration: Explicit Euler || RK4

Demo:

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