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PlayStation compatibility #7072
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Can one of the admins verify this patch? |
Hi @farazrbx , Thank you for this PR. In order to accept any code contributions we require a signed contributor agreement. Would you mind emailing support@wolfssl.com and referencing this PR? It would also be helpful to include your location and understand more about your project. Thanks, |
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Okay to test |
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Thanks again for this PR. Please respond about getting the signed contributor agreement.
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Approved, but still waiting for contribution agreement from @farazrbx
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Retest this please |
okay to test |
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Thank you @farazrbx . Excellent work. Once we have the contribution agreement in place I'll merge.
okay to test |
FYI: @farazrbx looks like there is a merge conflict with |
Rebased my PR from master. It should be good to go now. |
Okay to test. |
Contribution approved by Larry. |
@@ -163,11 +163,15 @@ | |||
#include <sys/socket.h> | |||
#include <arpa/inet.h> | |||
#include <netinet/in.h> | |||
#include <netdb.h> | |||
#ifdef HAVE_NETDB_H | |||
#include <netdb.h> |
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Note: This change broke the wolfTPM test, because it (wolfTPM) was not setting HAVE_NETDB_H
. Fixed in wolfTPM.
#ifdef __PPU | ||
#include <netex/errno.h> | ||
#else | ||
#include <sys/ioctl.h> | ||
#ifdef HAVE_SYS_IOCTL_H |
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Hi @farazrbx , I don't recall that getting changed back, but we will take a look. Thanks, David Garske, wolfSSL
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Description
Changes required for building wolfSSL on PlayStation 4 and 5.