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always.go
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always.go
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package inbound
import (
"context"
"v2ray.com/core/app/log"
"v2ray.com/core/app/proxyman"
"v2ray.com/core/common/dice"
"v2ray.com/core/common/net"
"v2ray.com/core/proxy"
)
type AlwaysOnInboundHandler struct {
proxy proxy.Inbound
workers []worker
mux *mux
}
func NewAlwaysOnInboundHandler(ctx context.Context, tag string, receiverConfig *proxyman.ReceiverConfig, proxyConfig interface{}) (*AlwaysOnInboundHandler, error) {
p, err := proxy.CreateInboundHandler(ctx, proxyConfig)
if err != nil {
return nil, err
}
h := &AlwaysOnInboundHandler{
proxy: p,
mux: newMux(ctx),
}
nl := p.Network()
pr := receiverConfig.PortRange
address := receiverConfig.Listen.AsAddress()
if address == nil {
address = net.AnyIP
}
for port := pr.From; port <= pr.To; port++ {
if nl.HasNetwork(net.Network_TCP) {
log.Debug("Proxyman|DefaultInboundHandler: creating tcp worker on ", address, ":", port)
worker := &tcpWorker{
address: address,
port: net.Port(port),
proxy: p,
stream: receiverConfig.StreamSettings,
recvOrigDest: receiverConfig.ReceiveOriginalDestination,
tag: tag,
dispatcher: h.mux,
}
h.workers = append(h.workers, worker)
}
if nl.HasNetwork(net.Network_UDP) {
worker := &udpWorker{
tag: tag,
proxy: p,
address: address,
port: net.Port(port),
recvOrigDest: receiverConfig.ReceiveOriginalDestination,
dispatcher: h.mux,
}
h.workers = append(h.workers, worker)
}
}
return h, nil
}
func (h *AlwaysOnInboundHandler) Start() error {
for _, worker := range h.workers {
if err := worker.Start(); err != nil {
return err
}
}
return nil
}
func (h *AlwaysOnInboundHandler) Close() {
for _, worker := range h.workers {
worker.Close()
}
}
func (h *AlwaysOnInboundHandler) GetRandomInboundProxy() (proxy.Inbound, net.Port, int) {
if len(h.workers) == 0 {
return nil, 0, 0
}
w := h.workers[dice.Roll(len(h.workers))]
return w.Proxy(), w.Port(), 9999
}