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wootguy edited this page Jun 5, 2018 · 9 revisions

The goal of this project is to allow mappers with no scripting experience to make cool new weapons, or just tweak the existing ones. There are 9 entities, 34 flags, and 356 keyvalues to learn, so you may want to start with a tutorial or just experiment with the example map.

Tutorials:

Entity References:

General:

Shoot Entities: (more info here)

Custom effects:

See the Value Types page for an explanation of each type of keyvalue.

Example Map

This map contains dozens of weapons for you to experiment with and tweak. Most of the default weapons have been accurately recreated, and the tutorial gun (weapon_best) is also included in case you had trouble getting it to work. Use these as a template for your new weapons.

The files are included in the release package, which you can find here.