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Change announce string to array
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worldwidesorrow committed Jun 25, 2018
1 parent 4cc4a0e commit db0cd7a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions WAI/missions/bandit/patrol.sqf
Expand Up @@ -79,8 +79,8 @@ if(wai_debug_mode) then {
_vehicle, // the loot will be spawned in the vehicle
["kill"], // Completion type: ["crate"], ["kill"], or ["assassinate", _unitGroup],
[], // cleanup objects
format["STR_CL_BANDIT_PATROL_ANNOUNCE",(_location select 0)], // mission announcement
["STR_CL_BANDIT_PATROL_ANNOUNCE",[(_location select 0)]], // mission announcement
"STR_CL_BANDIT_PATROL_WIN", // mission success
"STR_CL_BANDIT_PATROL_FAIL", // mission fail
[3,0,[2,crate_items_high_value],0,2] // Dynamic crate array
] call mission_winorfail;
] call mission_winorfail;

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