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#How to run "./GLCOMPILE.sh lab3.c lab3" "./lab3" #Controls mouse: camera control & zoom f: move forward b: move backward t: turn counter clockwise by 15 degrees T: turn clock wise by 15 degree y,Y: turn nose l,L: turn left arm and hand r,R: turn right arm and hand h,H: turn head (doesn't change moving direction) #Goals 1. Camera - DONE 2. Cube, Cylinder, Sphere - DONE * centered at (0,0,0) in the local coordinate system. * generate the geometry by yourself. * no GLUT and GLU helper functions used, only glm::mat4. * Vertex Buffer Objects (VBO) 3. Construct an environment - DONE * 3 trees and a floor. Simple but got it done. 4. Control the object - DONE 5. Add mouse control - DONE
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