- Player joins the server
- Player is able to execute the /joinsession command
- Player joins a session, websocket connection is opened (for the session, read only data)
- A new player is added tot the session, saving the created uuid and matching it to minecraft uuids
- The player is able to trigger drinking events / drinking buddie stuff.
Map: Minecraft UUID -> Slurp UUID
All Slurp requests use the Slurp UUID (this is unique for every player for every session)