You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There are still some issues with some models, like humanoid. The non-stable simulation problems occur when some controls are applied to some specific joints, which makes the humanoid just fly away with huge velocities. For testing, run the test_agent_bt sample with the humanoid_symmetric.xml model (mjcf) and just swing back and forth the hip_y control (either right or left, both seem to give the same behavior).
The text was updated successfully, but these errors were encountered:
Changes:
* Added a mjcf model to reproduce an issue with
non-stable simulation of some models, like humanoid,
when using the bullet backend.
Issue:
* wpumacay/loco-bullet#2
Possible-cause:
* An issue with more than two joints for a same body, as
the minimal model provided here suggests. Some entries
in part of the jacobian might be zero, as we are creating
links with no mass for joints, in a similar way to how
pybullet mjcf models are created.
There are still some issues with some models, like humanoid. The non-stable simulation problems occur when some controls are applied to some specific joints, which makes the humanoid just fly away with huge velocities. For testing, run the test_agent_bt sample with the humanoid_symmetric.xml model (mjcf) and just swing back and forth the hip_y control (either right or left, both seem to give the same behavior).
The text was updated successfully, but these errors were encountered: