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UnityQuestExperiences

Welcome to UnityQuestExperiences, a personal repository sharing my journey and learnings in Meta Quest development exclusively on the Unity platform. This project is a collection of individual case studies that I've gathered while creating immersive and engaging VR experiences for Meta Quest.

About This Project

UnityQuestExperiences is more than just a guide—it's a narrative of my adventures in VR development. The focus is on Unity, a powerful engine for VR content creation, and how it can be leveraged to build experiences for the Meta Quest platform.

Before Start...

If you have never developed with Unity or Meta Quest before, feel free to read my personal experience sharing about getting up to speed with development here.

Table of Contents

Case Studies

The case studies section is a reflection of my own experiences and includes practical examples and solutions to challenges I've encountered during development with Unity for Meta Quest.

Debug Tales

This section shares some strange problems I encountered during the development process, as well as some solutions I found. They may not be up-to-date, but I hope they can provide some reference for the readers.

How to Contribute

While UnityQuestExperiences is a personal project, contributions are welcome. If you have encountered similar challenges and have insights or solutions to share, your input can help make this resource richer. Here's how you can contribute:

  • Submit an Issue: If you've found a problem or have a suggestion, please open an issue here.
  • Create a Pull Request: If you'd like to add to the content based on your own experiences, please fork the repository, make your changes, and submit a pull request.

Resources

License

This project is licensed under the Apache License 2.0 - see the LICENSE file for details.

Acknowledgments

  • The Meta Quest Community
  • Everyone who has supported my UnityQuestExperiences project

UnityQuestExperiences is a testament to the trials, errors, and successes of a developer navigating the exciting world of VR with Unity and Meta Quest. I hope it serves as a beacon to those on a similar path. Happy coding!

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A collection of Meta Quest development code and experience

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