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Fixes monkey cultists being unable to invoke runes (tgstation#72592)
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## About The Pull Request

Fixes monkey cultists being unable to invoke runes by making the rune
attack_paw proc return attack_hand proc.

Fixes tgstation#72020

## Why It's Good For The Game

Fixes a bug, bugs are bad.

## Changelog

:cl:
fix: Monkey cultists are now able to invoke cult runes
/:cl:
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SuperSlayer committed Jan 23, 2023
1 parent 23e057c commit 19536d9
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions code/modules/antagonists/cult/runes.dm
Expand Up @@ -89,6 +89,9 @@ Runes can either be invoked by one's self or with many different cultists. Each
if(req_keyword && keyword)
. += "<b>Keyword:</b> [keyword]"

/obj/effect/rune/attack_paw(mob/living/user, list/modifiers)
return attack_hand(user, modifiers)

/obj/effect/rune/attack_hand(mob/living/user, list/modifiers)
. = ..()
if(.)
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