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A simple canvas benchmark for Electron. Draws an increasing number of sprites and records FPS.

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#es6-electron-canvas-benchmark

  • a tool for benchmarking canvas performance (in Electron)

###Currently

  • draws an increasing number of sprites over 3-second intervals
  • starts with 1,000 sprites (canvas draws) and increases by 1,000 to 10,000
  • captures the FPS at the end of each interval
  • generates a score by summing the FPS logged at each interval
  • a perfect (60 FPS) score would be 600

###To run

electron index.js

###To build

npm install
gulp

###Attribution

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A simple canvas benchmark for Electron. Draws an increasing number of sprites and records FPS.

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