#es6-electron-canvas-benchmark
- a tool for benchmarking canvas performance (in Electron)
###Currently
- draws an increasing number of sprites over 3-second intervals
- starts with 1,000 sprites (canvas draws) and increases by 1,000 to 10,000
- captures the FPS at the end of each interval
- generates a score by summing the FPS logged at each interval
- a perfect (60 FPS) score would be 600
###To run
electron index.js
###To build
npm install
gulp
###Attribution
- inspired by JacksonDunstan.com's Test Harness (http://jacksondunstan.com/articles/365)