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if self:GetState() == STATE_DEALING then
self.dealstart = self.dealstart or CurTime()
for k,v in pairs(self:GetPlayers()) do
v.BlackjackActive = true
if type(v.BlackjackBet) ~= "number" or v.BlackjackBet <= 0 then
-- v.BlackjackActive = false
-- v:ExitVehicle()
v:ChatPrint("You must bet something!")
end
end
if self.dealstart + DURATION_DEALING <= CurTime() or and then
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