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CG Lab 2: Kart Game

Functionality

  • Model rendering with texture mapping
  • Shadow mapping
  • Cubemap for skybox rendering and reflection effect
  • Kinematically-based driving control
  • Three different views: spectator, driver, back

See lab report for details.

Build

  • CMake
  • GCC 8.1.0 (or other compilers that support C++14)

Dependency

  • OpenGL 4.2
  • GLFW 3.3
  • GLEW 2.1
  • Assimp 5.0

Demo