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raytracinginoneweekendincuda
raytracinginoneweekendincuda PublicForked from rogerallen/raytracinginoneweekendincuda
The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.
C++
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game-programmer
game-programmer PublicForked from miloyip/game-programmer
A Study Path for Game Programmer
Python
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Mesh_Segmentation
Mesh_Segmentation PublicForked from QiujieDong/Mesh_Segmentation
some materials about mesh segmentation, including papers, videos, codes, and so on. Updating every day!
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MeshSimplification
MeshSimplification PublicForked from RecursionSheep/MeshSimplification
Implementation of the paper "Surface Simplification Using Quadric Error Metrics"
C++
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