A simple game I'm making in canvas.
Hopefully a worlds hardest game clone.
The level layouts are in levels.js. A "0" is a blank space A "1" is a wall A "2" is a checkpoint A "4" is where you want the player to spawn in a checkpoint (They also act as checkpoints) A "5" is where the player starts the level (They also act as "4"s) A "6" is where the player ends the level (They also act as "4"s) Only have one 5 and 6 per level Each array in the list is a level