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Changes to Enemy Possession Logic #4

Merged
merged 22 commits into from
Feb 28, 2024
Merged

Changes to Enemy Possession Logic #4

merged 22 commits into from
Feb 28, 2024

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D1GQ
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@D1GQ D1GQ commented Feb 26, 2024

This Pull Request aims to improve a lot of The Possession Logic for all of the enemies

New

  • Added a third ability called UseSpecialAbility() which is called by pressing Q
  • Added a template for the ghost girl controller, it is not finished at all it's just a quick template with all the necessary code.
  • Added DoublewingBird Controller.
  • Added DocileLocustBees Controller.

Changes

  1. The Nutcracker now has to reload when is out of ammo for realism.
  2. The Earth Leviathan now cannot move while emerging.
  3. The Masked Enemy now can not move while in the killing animation.
  4. Better logic for the Coil Head's movement, Also made it where you can change states with the primary ability.
  5. The SnareFlea's camera now adjusts when attached to an player.
  6. Bracken's camera now adjust depending on State.
  7. The Nutcracker now has a special ability to reload.
  8. Enemy ESP no longer shows on possessed enemy.
  9. Item ESP disabled when possessing unless is HoarderBug/BaboonBirdAI

And More To Come Soon!

@D1GQ D1GQ changed the title Changes to The Nutcracker and Earth Leviathan Changes to Enemy Possession Logic Feb 26, 2024
@xAstroBoy xAstroBoy merged commit 6909db8 into xAstroBoy:main Feb 28, 2024
xAstroBoy added a commit that referenced this pull request Feb 28, 2024
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2 participants