Call of Duty Maya Tools supports exporting models, animations, xcams from Maya. The tool allows modders to export existing assets from other games or custom assets into a Call of Duty standard file format. The plugin includes additional features such as exporting cosmetic joints and Ray's Anim Toolkit for camera animations.
Exported Files Models export as .xmodel_export Animations export as .xanim_export Xcams export as .xcam_export
Features: Support for Black Ops 3 with Export2Bin/ExportX Backwards compatibility with Call of Duty 1 (untested & xmodels only) Read notetracks from SEAnims, Wraith, tanims, and old files Ray's Camera Animation Toolkit included for camera animations Export XCams for Black Ops 3 Cosmetic bones for use in Black Ops 3 Requirements: Call of Duty Maya Tools is a plugin for Autodesk's Maya tool and designed for Autodesk Maya 2022 or later A text editor such as Sublime or Notepad++ for editing .mel scripts
Installation:
- Download the current build using the green button
- Unzip files to "C:\Users\dev\Documents\maya\2022\scripts"
Contributors/Credits: Ray1235/Scobalula: Active Developers/Maintain Project Aidian Shafran: Original Developer DTZxPorter/SE2Dev: PyCod Library