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2024.08
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dkulp committed Apr 6, 2024
1 parent eaf84ab commit 3625254
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Showing 3 changed files with 12 additions and 2 deletions.
10 changes: 10 additions & 0 deletions README.txt
Expand Up @@ -11,6 +11,16 @@ Issue Tracker is found here: www.github.com/xLightsSequencer/xLights/issues

XLIGHTS/NUTCRACKER RELEASE NOTES
---------------------------------
2024.08 Apr 6, 2024
- enh (scott) Ability to set type of Video Hardware Decoder on Windows
- enh (dkulp) Optimize faces effect initialization on large models
- enh (scott) Support two mouth colors if using Force Custom Colors
- bug (dkulp) Fix crash with sparkles
- bug (dkulp) Fix some crashes when deleting layers while rendering
- bug (dkulp) Fix issues with model blending not working
- bug (derwin12) Fix handling of custom models from base folders
- bug (keith) Fix crash when adding aliases to newly created submodels
- bug (dkulp) Fix saving zstd fseq files with massive channel counts
2024.07 Apr 2, 2024
- enh (joero4) Update ColorCurve dialog to make it easier to adjust near edges
- enh (dkulp) MacOS - Add Shockwave to GPU rendered effects
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2 changes: 1 addition & 1 deletion build_scripts/msw/xLights_common.iss
Expand Up @@ -3,5 +3,5 @@

#define MyTitleName "xLights"
#define Year 2024
#define Version 07
#define Version 08
#define Other ""
2 changes: 1 addition & 1 deletion xLights/xLightsVersion.h
Expand Up @@ -15,7 +15,7 @@
#if __has_include("xlights_build_version.h")
#include "xlights_build_version.h"
#else
static const wxString xlights_version_string = "2024.07.1";
static const wxString xlights_version_string = "2024.08";
#endif
#ifdef DEBUG
static const wxString xlights_qualifier = " DEBUG";
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