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v3.2.3
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xMcacutt committed Jan 14, 2024
1 parent 7e86dce commit 499f43d
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Showing 3 changed files with 5 additions and 5 deletions.
4 changes: 2 additions & 2 deletions Mul-Ty-Player Client/Classes/Sync/Objectives/Objective.cs
Original file line number Diff line number Diff line change
Expand Up @@ -146,13 +146,13 @@ public void SetState(ObjectiveState newState)

public void SendIndex(int index)
{
Console.WriteLine($"{Name} index number {index} activated.");
//Console.WriteLine($"{Name} index number {index} activated.");
Client.HObjective.SendIndexToServer(index, Name);
}

public void SendState()
{
Console.WriteLine($"{Name} state changed to {Enum.GetName(typeof(ObjectiveState), State)}");
//Console.WriteLine($"{Name} state changed to {Enum.GetName(typeof(ObjectiveState), State)}");
Client.HObjective.SendObjectiveStateToServer(State, Name);
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ public static void HandleObjectActivated(Message message)
{
var type = message.GetString();
var index = message.GetInt();
Console.WriteLine($"Activated {type} number {index}");
//Console.WriteLine($"Activated {type} number {index}");
Client.HObjective.Objectives[type].SetObjectActive(index);
}

Expand All @@ -59,7 +59,7 @@ public static void HandleStateChanged(Message message)
{
var type = message.GetString();
var state = (ObjectiveState)message.GetByte();
Console.WriteLine($"{type} state changed to {Enum.GetName(typeof(ObjectiveState), state)}");
//Console.WriteLine($"{type} state changed to {Enum.GetName(typeof(ObjectiveState), state)}");
Client.HObjective.Objectives[type].SetState(state);
}

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2 changes: 1 addition & 1 deletion Mul-Ty-Player Server/Classes/Sync/Objective/Objective.cs
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ public Objective(string name, int count, byte initialObjectState, byte activated
public void SetObjectActivated(int index, ushort from)
{
ObjectStates[index] = ActivatedObjectState;
Console.WriteLine($"{Name} object number {index} activated");
//Console.WriteLine($"{Name} object number {index} activated");
var message = Message.Create(MessageSendMode.Reliable, MessageID.ObjectiveObjectActivated);
message.AddString(Name);
message.AddInt(index);
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