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GKCompletionHandler.xml
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GKCompletionHandler.xml
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<Type Name="GKCompletionHandler" FullName="GameKit.GKCompletionHandler">
<TypeSignature Language="C#" Value="public delegate void GKCompletionHandler(GKAchievement[] achivements, NSError error);" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed GKCompletionHandler extends System.MulticastDelegate" />
<TypeSignature Language="DocId" Value="T:GameKit.GKCompletionHandler" />
<TypeSignature Language="F#" Value="type GKCompletionHandler = delegate of GKAchievement[] * NSError -> unit" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="achivements" Type="GameKit.GKAchievement[]" />
<Parameter Name="error" Type="Foundation.NSError" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="achivements">To be added.</param>
<param name="error">To be added.</param>
<summary>A delegate passed to <see cref="M:GameKit.GKAchievement.LoadAchievements(GameKit.GKCompletionHandler)" /> that specifies behavior after the downloading of achievements from Game Center is completed.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>