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AURenderEventEnumerator.xml
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AURenderEventEnumerator.xml
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<Type Name="AURenderEventEnumerator" FullName="AudioUnit.AURenderEventEnumerator">
<TypeSignature Language="C#" Value="public class AURenderEventEnumerator : ObjCRuntime.INativeObject, System.Collections.Generic.IEnumerator<AudioUnit.AURenderEvent>" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AURenderEventEnumerator extends System.Object implements class ObjCRuntime.INativeObject, class System.Collections.Generic.IEnumerator`1<valuetype AudioUnit.AURenderEvent>, class System.Collections.IEnumerator, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:AudioUnit.AURenderEventEnumerator" />
<TypeSignature Language="F#" Value="type AURenderEventEnumerator = class
 interface IEnumerator<AURenderEvent>
 interface IDisposable
 interface IEnumerator
 interface INativeObject" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.Generic.IEnumerator<AudioUnit.AURenderEvent></InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.IEnumerator</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public AURenderEventEnumerator (IntPtr ptr);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int ptr) cil managed" />
<MemberSignature Language="DocId" Value="M:AudioUnit.AURenderEventEnumerator.#ctor(System.IntPtr)" />
<MemberSignature Language="F#" Value="new AudioUnit.AURenderEventEnumerator : nativeint -> AudioUnit.AURenderEventEnumerator" Usage="new AudioUnit.AURenderEventEnumerator ptr" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="ptr" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="ptr">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Current">
<MemberSignature Language="C#" Value="public AudioUnit.AURenderEvent Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype AudioUnit.AURenderEvent Current" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.Current" />
<MemberSignature Language="F#" Value="member this.Current : AudioUnit.AURenderEvent" Usage="AudioUnit.AURenderEventEnumerator.Current" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:System.Collections.Generic.IEnumerator`1.Current</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>AudioUnit.AURenderEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberSignature Language="DocId" Value="M:AudioUnit.AURenderEventEnumerator.Dispose" />
<MemberSignature Language="F#" Value="abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit" Usage="aURenderEventEnumerator.Dispose " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IDisposable.Dispose</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Releases the resources used by the AURenderEventEnumerator object.</summary>
<remarks>
<para>The Dispose method releases the resources used by the AURenderEventEnumerator class.</para>
<para>Calling the Dispose method when the application is finished using the AURenderEventEnumerator ensures that all external resources used by this managed object are released as soon as possible. Once developers have invoked the Dispose method, the object is no longer useful and developers should no longer make any calls to it. For more information on releasing resources see ``Cleaning up Unmananaged Resources'' at https://msdn.microsoft.com/en-us/library/498928w2.aspx</para>
</remarks>
</Docs>
</Member>
<Member MemberName="EnumeratorCurrentEvents">
<MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerable<AudioUnit.AURenderEvent> EnumeratorCurrentEvents (nint now);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Collections.Generic.IEnumerable`1<valuetype AudioUnit.AURenderEvent> EnumeratorCurrentEvents(valuetype System.nint now) cil managed" />
<MemberSignature Language="DocId" Value="M:AudioUnit.AURenderEventEnumerator.EnumeratorCurrentEvents(System.nint)" />
<MemberSignature Language="F#" Value="member this.EnumeratorCurrentEvents : nint -> seq<AudioUnit.AURenderEvent>" Usage="aURenderEventEnumerator.EnumeratorCurrentEvents now" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.CompilerServices.IteratorStateMachine(typeof(AudioUnit.AURenderEventEnumerator/<EnumeratorCurrentEvents>d__20))</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Collections.Generic.IEnumerable<AudioUnit.AURenderEvent></ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="now" Type="System.nint" />
</Parameters>
<Docs>
<param name="now">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="First">
<MemberSignature Language="C#" Value="public AudioUnit.AURenderEvent First { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype AudioUnit.AURenderEvent First" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.First" />
<MemberSignature Language="F#" Value="member this.First : AudioUnit.AURenderEvent" Usage="AudioUnit.AURenderEventEnumerator.First" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>AudioUnit.AURenderEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public IntPtr Handle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int Handle" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.Handle" />
<MemberSignature Language="F#" Value="member this.Handle : nativeint" Usage="AudioUnit.AURenderEventEnumerator.Handle" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>Handle (pointer) to the unmanaged object representation.</summary>
<value>A pointer</value>
<remarks>This IntPtr is a handle to the underlying unmanaged representation for this object.</remarks>
</Docs>
</Member>
<Member MemberName="IsAtEnd">
<MemberSignature Language="C#" Value="public bool IsAtEnd { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsAtEnd" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.IsAtEnd" />
<MemberSignature Language="F#" Value="member this.IsAtEnd : bool" Usage="AudioUnit.AURenderEventEnumerator.IsAtEnd" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsEmpty">
<MemberSignature Language="C#" Value="public bool IsEmpty { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsEmpty" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.IsEmpty" />
<MemberSignature Language="F#" Value="member this.IsEmpty : bool" Usage="AudioUnit.AURenderEventEnumerator.IsEmpty" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MoveNext">
<MemberSignature Language="C#" Value="public bool MoveNext ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool MoveNext() cil managed" />
<MemberSignature Language="DocId" Value="M:AudioUnit.AURenderEventEnumerator.MoveNext" />
<MemberSignature Language="F#" Value="abstract member MoveNext : unit -> bool
override this.MoveNext : unit -> bool" Usage="aURenderEventEnumerator.MoveNext " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IEnumerator.MoveNext</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Reset() cil managed" />
<MemberSignature Language="DocId" Value="M:AudioUnit.AURenderEventEnumerator.Reset" />
<MemberSignature Language="F#" Value="abstract member Reset : unit -> unit
override this.Reset : unit -> unit" Usage="aURenderEventEnumerator.Reset " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IEnumerator.Reset</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="System.Collections.IEnumerator.Current">
<MemberSignature Language="C#" Value="object System.Collections.IEnumerator.Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object System.Collections.IEnumerator.Current" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.System#Collections#IEnumerator#Current" />
<MemberSignature Language="F#" Usage="System.Collections.IEnumerator.Current" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:System.Collections.IEnumerator.Current</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UnsafeFirst">
<MemberSignature Language="C#" Value="public AudioUnit.AURenderEvent* UnsafeFirst { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype AudioUnit.AURenderEvent* UnsafeFirst" />
<MemberSignature Language="DocId" Value="P:AudioUnit.AURenderEventEnumerator.UnsafeFirst" />
<MemberSignature Language="F#" Value="member this.UnsafeFirst : nativeptr<AudioUnit.AURenderEvent>" Usage="AudioUnit.AURenderEventEnumerator.UnsafeFirst" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>AudioUnit.AURenderEvent*</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>