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IGKLeaderboardViewControllerDelegate.xml
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IGKLeaderboardViewControllerDelegate.xml
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<Type Name="IGKLeaderboardViewControllerDelegate" FullName="GameKit.IGKLeaderboardViewControllerDelegate">
<TypeSignature Language="C#" Value="public interface IGKLeaderboardViewControllerDelegate : IDisposable, ObjCRuntime.INativeObject" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IGKLeaderboardViewControllerDelegate implements class ObjCRuntime.INativeObject, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:GameKit.IGKLeaderboardViewControllerDelegate" />
<TypeSignature Language="F#" Value="type IGKLeaderboardViewControllerDelegate = interface
 interface INativeObject
 interface IDisposable" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>Foundation.Protocol(Name="GKLeaderboardViewControllerDelegate", WrapperType=typeof(GameKit.GKLeaderboardViewControllerDelegateWrapper))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'GKGameCenterViewController' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, "Use 'GKGameCenterViewController' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="DidFinish", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(GameKit.GKLeaderboardViewController) }, Selector="leaderboardViewControllerDidFinish:")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Interface representing the required methods (if any) of the protocol <see cref="T:GameKit.GKLeaderboardViewControllerDelegate" />.</summary>
<remarks>
<para>This interface contains the required methods (if any) from the protocol defined by <see cref="T:GameKit.GKLeaderboardViewControllerDelegate" />.</para>
<para>If developers create classes that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the <see cref="T:GameKit.GKLeaderboardViewControllerDelegate" /> protocol.</para>
<para>Optional methods (if any) are provided by the <format type="text/html"><a href="https://docs.microsoft.com/en-us/search/index?search=Game%20Kit%20GKLeaderboard%20View%20Controller%20Delegate_%20Extensions&scope=Xamarin" title="T:GameKit.GKLeaderboardViewControllerDelegate_Extensions">T:GameKit.GKLeaderboardViewControllerDelegate_Extensions</a></format> class as extension methods to the interface, allowing developers to invoke any optional methods on the protocol.</para>
</remarks>
</Docs>
<Members>
<Member MemberName="DidFinish">
<MemberSignature Language="C#" Value="public void DidFinish (GameKit.GKLeaderboardViewController viewController);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void DidFinish(class GameKit.GKLeaderboardViewController viewController) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.IGKLeaderboardViewControllerDelegate.DidFinish(GameKit.GKLeaderboardViewController)" />
<MemberSignature Language="F#" Value="abstract member DidFinish : GameKit.GKLeaderboardViewController -> unit" Usage="iGKLeaderboardViewControllerDelegate.DidFinish viewController" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("leaderboardViewControllerDidFinish:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="viewController" Type="GameKit.GKLeaderboardViewController" />
</Parameters>
<Docs>
<param name="viewController">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>