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MTLFunctionType.xml
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MTLFunctionType.xml
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<Type Name="MTLFunctionType" FullName="Metal.MTLFunctionType">
<TypeSignature Language="C#" Value="public enum MTLFunctionType" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed MTLFunctionType extends System.Enum" />
<TypeSignature Language="DocId" Value="T:Metal.MTLFunctionType" />
<TypeSignature Language="F#" Value="type MTLFunctionType = " />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.Native</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>The type of a Metal function.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Fragment">
<MemberSignature Language="C#" Value="Fragment" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Metal.MTLFunctionType Fragment = unsigned int64(2)" />
<MemberSignature Language="DocId" Value="F:Metal.MTLFunctionType.Fragment" />
<MemberSignature Language="F#" Value="Fragment = 2" Usage="Metal.MTLFunctionType.Fragment" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Metal.MTLFunctionType</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Kernel">
<MemberSignature Language="C#" Value="Kernel" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Metal.MTLFunctionType Kernel = unsigned int64(3)" />
<MemberSignature Language="DocId" Value="F:Metal.MTLFunctionType.Kernel" />
<MemberSignature Language="F#" Value="Kernel = 3" Usage="Metal.MTLFunctionType.Kernel" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Metal.MTLFunctionType</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Vertex">
<MemberSignature Language="C#" Value="Vertex" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Metal.MTLFunctionType Vertex = unsigned int64(1)" />
<MemberSignature Language="DocId" Value="F:Metal.MTLFunctionType.Vertex" />
<MemberSignature Language="F#" Value="Vertex = 1" Usage="Metal.MTLFunctionType.Vertex" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Metal.MTLFunctionType</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
</Members>
</Type>