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IUIViewImplicitlyAnimating.xml
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IUIViewImplicitlyAnimating.xml
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<Type Name="IUIViewImplicitlyAnimating" FullName="UIKit.IUIViewImplicitlyAnimating">
<TypeSignature Language="C#" Value="public interface IUIViewImplicitlyAnimating : IDisposable, UIKit.IUIViewAnimating" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IUIViewImplicitlyAnimating implements class ObjCRuntime.INativeObject, class System.IDisposable, class UIKit.IUIViewAnimating" />
<TypeSignature Language="DocId" Value="T:UIKit.IUIViewImplicitlyAnimating" />
<TypeSignature Language="F#" Value="type IUIViewImplicitlyAnimating = interface
 interface INativeObject
 interface IDisposable
 interface IUIViewAnimating" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>UIKit.IUIViewAnimating</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>Foundation.Protocol(Name="UIViewImplicitlyAnimating", WrapperType=typeof(UIKit.UIViewImplicitlyAnimatingWrapper))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ContinueAnimation", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(UIKit.IUITimingCurveProvider), typeof(System.nfloat) }, Selector="continueAnimationWithTimingParameters:durationFactor:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="AddAnimations", ParameterBlockProxy=new System.Type[] { typeof(ObjCRuntime.Trampolines/NIDAction), null }, ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(System.Action), typeof(System.nfloat) }, Selector="addAnimations:delayFactor:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="AddAnimations", ParameterBlockProxy=new System.Type[] { typeof(ObjCRuntime.Trampolines/NIDAction) }, ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.Action) }, Selector="addAnimations:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="AddCompletion", ParameterBlockProxy=new System.Type[] { typeof(ObjCRuntime.Trampolines/NIDActionArity1V187) }, ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(System.Action`1<UIKit.UIViewAnimatingPosition>) }, Selector="addCompletion:")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Interface that defines methods for animations that can be modified while they are running.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members />
</Type>