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UIGraphicsImageRenderer.xml
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UIGraphicsImageRenderer.xml
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<Type Name="UIGraphicsImageRenderer" FullName="UIKit.UIGraphicsImageRenderer">
<TypeSignature Language="C#" Value="public class UIGraphicsImageRenderer : UIKit.UIGraphicsRenderer" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit UIGraphicsImageRenderer extends UIKit.UIGraphicsRenderer" />
<TypeSignature Language="DocId" Value="T:UIKit.UIGraphicsImageRenderer" />
<TypeSignature Language="F#" Value="type UIGraphicsImageRenderer = class
 inherit UIGraphicsRenderer" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>UIKit.UIGraphicsRenderer</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>Foundation.Register("UIGraphicsImageRenderer", true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>A <see cref="T:UIKit.UIGraphicsRenderer" /> that produces images (see <see cref="T:UIKit.UIGraphicsPdfRendererFormat" />).</summary>
<remarks>
<para>
Introduced in iOS 10, the <see cref="T:UIKit.UIGraphicsImageRenderer" /> allows custom drawing code that utilitizes wide color.
</para>
<para>In versions prior to iOS 10, custom drawing was done by retrieving a <see cref="T:CoreGraphics.CGContext" />, manipulating its state, and then retrieving the custom image. Now, the standard technique is to use <see cref="M:UIKit.UIGraphicsImageRenderer.CreateImage(System.Action{UIKit.UIGraphicsImageRendererContext})" />, which takes an <c>Action</c> as an argument, allowing the developer to either pass in drawing code or use a lambda expression:</para>
<example>
<code lang="csharp lang-csharp"><![CDATA[
// Pre-iOS 10 drawing pattern
var size = new CGSize (100, 100);
UIGraphics.BeginImageContext (size);
// ... drawing statements here ...
UIGraphics.EndImageContext ();
image = UIGraphics.GetImageFromCurrentImageContext ();
// iOS 10 drawing model:
var r = new UIGraphicsImageRenderer(new CGSize(100, 100));
var img = r.CreateImage((UIGraphicsImageRendererContext ctxt) =>
{
var superRed = UIColor.FromDisplayP3(1.358f, -0.074f, -0.012f, 1.0f);
superRed.SetFill();
UIColor.Black.SetStroke();
var path = new UIBezierPath();
path.MoveTo(new CGPoint(10,10));
path.AddLineTo(new CGPoint(90, 10));
path.AddLineTo(new CGPoint(45, 90));
path.ClosePath();
path.Stroke();
path.Fill();
});
]]></code>
</example>
<para>The new drawing method is still based on manipulating the state of a "current context" but instead of a <see cref="T:CoreGraphics.CGContext" /> it is now a subclass of <see cref="T:UIKit.UIGraphicsRendererContext" /> (either <see cref="T:UIKit.UIGraphicsImageRendererContext" /> or <see cref="T:UIKit.UIGraphicsPdfRendererContext" />). If necessary, developers can retrieve the current context as a <see cref="T:CoreGraphics.CGContext" /> using <see cref="M:UIKit.UIGraphicsRenderer.GetContext(UIKit.UIGraphicsRendererFormat)" />.</para>
</remarks>
<related type="externalDocumentation" href="https://developer.apple.com/reference/UIKit/UIGraphicsImageRenderer">Apple documentation for <c>UIGraphicsImageRenderer</c></related>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public UIGraphicsImageRenderer ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("init")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Default constructor, initializes a new instance of this class.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public UIGraphicsImageRenderer (CoreGraphics.CGSize size);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype CoreGraphics.CGSize size) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.#ctor(CoreGraphics.CGSize)" />
<MemberSignature Language="F#" Value="new UIKit.UIGraphicsImageRenderer : CoreGraphics.CGSize -> UIKit.UIGraphicsImageRenderer" Usage="new UIKit.UIGraphicsImageRenderer size" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithSize:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="size" Type="CoreGraphics.CGSize" />
</Parameters>
<Docs>
<param name="size">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected UIGraphicsImageRenderer (Foundation.NSObjectFlag t);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(class Foundation.NSObjectFlag t) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.#ctor(Foundation.NSObjectFlag)" />
<MemberSignature Language="F#" Value="new UIKit.UIGraphicsImageRenderer : Foundation.NSObjectFlag -> UIKit.UIGraphicsImageRenderer" Usage="new UIKit.UIGraphicsImageRenderer t" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="t" Type="Foundation.NSObjectFlag" />
</Parameters>
<Docs>
<param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
<summary>Constructor to call on derived classes to skip initialization and merely allocate the object.</summary>
<remarks>
<para>This constructor should be called by derived classes when they completely construct the object in managed code and merely want the runtime to allocate and initialize the NSObject. This is required to implement the two-step initialization process that Objective-C uses, the first step is to perform the object allocation, the second step is to initialize the object. When developers invoke the constructor that takes the NSObjectFlag.Empty they take advantage of a direct path that goes all the way up to NSObject to merely allocate the object's memory and bind the Objective-C and C# objects together. The actual initialization of the object is up to the developer.</para>
<para>This constructor is typically used by the binding generator to allocate the object, but prevent the actual initialization to take place. Once the allocation has taken place, the constructor has to initialize the object. With constructors generated by the binding generator this means that it manually invokes one of the "init" methods to initialize the object.</para>
<para>It is the developer's responsibility to completely initialize the object if they chain up using the NSObjectFlag.Empty path.</para>
<para>In general, if the developer's constructor invokes the NSObjectFlag.Empty base implementation, then it should be calling an Objective-C init method. If this is not the case, developers should instead chain to the proper constructor in their class. </para>
<para>The argument value is ignored and merely ensures that the only code that is executed is the construction phase is the basic NSObject allocation and runtime type registration. Typically the chaining would look like this:</para>
<example>
<code lang="csharp lang-csharp"><![CDATA[
//
// The NSObjectFlag merely allocates the object and registers the
// C# class with the Objective-C runtime if necessary, but no actual
// initXxx method is invoked, that is done later in the constructor
//
// This is taken from Xamarin.iOS's source code:
//
[Export ("initWithFrame:")]
public UIView (System.Drawing.RectangleF frame) : base (NSObjectFlag.Empty)
{
// Invoke the init method now.
var initWithFrame = new Selector ("initWithFrame:").Handle;
if (IsDirectBinding)
Handle = ObjCRuntime.Messaging.IntPtr_objc_msgSend_CGRect (this.Handle, initWithFrame, frame);
else
Handle = ObjCRuntime.Messaging.IntPtr_objc_msgSendSuper_CGRect (this.SuperHandle, initWithFrame, frame);
}
]]></code>
</example>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected internal UIGraphicsImageRenderer (IntPtr handle);" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.#ctor(System.IntPtr)" />
<MemberSignature Language="F#" Value="new UIKit.UIGraphicsImageRenderer : nativeint -> UIKit.UIGraphicsImageRenderer" Usage="new UIKit.UIGraphicsImageRenderer handle" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">Pointer (handle) to the unmanaged object.</param>
<summary>A constructor used when creating managed representations of unmanaged objects; Called by the runtime.</summary>
<remarks>
<para>This constructor is invoked by the runtime infrastructure (<see cref="M:ObjCRuntime.Runtime.GetNSObject(System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object. Developers should not invoke this method directly, instead they should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public UIGraphicsImageRenderer (CoreGraphics.CGRect bounds, UIKit.UIGraphicsImageRendererFormat format);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype CoreGraphics.CGRect bounds, class UIKit.UIGraphicsImageRendererFormat format) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.#ctor(CoreGraphics.CGRect,UIKit.UIGraphicsImageRendererFormat)" />
<MemberSignature Language="F#" Value="new UIKit.UIGraphicsImageRenderer : CoreGraphics.CGRect * UIKit.UIGraphicsImageRendererFormat -> UIKit.UIGraphicsImageRenderer" Usage="new UIKit.UIGraphicsImageRenderer (bounds, format)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithBounds:format:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="bounds" Type="CoreGraphics.CGRect" />
<Parameter Name="format" Type="UIKit.UIGraphicsImageRendererFormat" />
</Parameters>
<Docs>
<param name="bounds">To be added.</param>
<param name="format">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public UIGraphicsImageRenderer (CoreGraphics.CGSize size, UIKit.UIGraphicsImageRendererFormat format);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype CoreGraphics.CGSize size, class UIKit.UIGraphicsImageRendererFormat format) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.#ctor(CoreGraphics.CGSize,UIKit.UIGraphicsImageRendererFormat)" />
<MemberSignature Language="F#" Value="new UIKit.UIGraphicsImageRenderer : CoreGraphics.CGSize * UIKit.UIGraphicsImageRendererFormat -> UIKit.UIGraphicsImageRenderer" Usage="new UIKit.UIGraphicsImageRenderer (size, format)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("initWithSize:format:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.DesignatedInitializer</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="size" Type="CoreGraphics.CGSize" />
<Parameter Name="format" Type="UIKit.UIGraphicsImageRendererFormat" />
</Parameters>
<Docs>
<param name="size">To be added.</param>
<param name="format">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ClassHandle">
<MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
<MemberSignature Language="DocId" Value="P:UIKit.UIGraphicsImageRenderer.ClassHandle" />
<MemberSignature Language="F#" Value="member this.ClassHandle : nativeint" Usage="UIKit.UIGraphicsImageRenderer.ClassHandle" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>The handle for this class.</summary>
<value>The pointer to the Objective-C class.</value>
<remarks>Each Xamarin.iOS class mirrors an unmanaged Objective-C class. This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
</Docs>
</Member>
<Member MemberName="CreateImage">
<MemberSignature Language="C#" Value="public virtual UIKit.UIImage CreateImage (Action<UIKit.UIGraphicsImageRendererContext> actions);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class UIKit.UIImage CreateImage(class System.Action`1<class UIKit.UIGraphicsImageRendererContext> actions) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.CreateImage(System.Action{UIKit.UIGraphicsImageRendererContext})" />
<MemberSignature Language="F#" Value="abstract member CreateImage : Action<UIKit.UIGraphicsImageRendererContext> -> UIKit.UIImage
override this.CreateImage : Action<UIKit.UIGraphicsImageRendererContext> -> UIKit.UIImage" Usage="uIGraphicsImageRenderer.CreateImage actions" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("imageWithActions:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>UIKit.UIImage</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="actions" Type="System.Action<UIKit.UIGraphicsImageRendererContext>">
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BlockProxy(typeof(ObjCRuntime.Trampolines/NIDActionArity1V192))</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<param name="actions">To be added.</param>
<summary>Renders the <paramref name="actions" /><see cref="T:UIKit.UIGraphicsImageRenderer" /> context as a <see cref="T:UIKit.UIImage" /></summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CreateJpeg">
<MemberSignature Language="C#" Value="public virtual Foundation.NSData CreateJpeg (nfloat compressionQuality, Action<UIKit.UIGraphicsImageRendererContext> actions);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Foundation.NSData CreateJpeg(valuetype System.nfloat compressionQuality, class System.Action`1<class UIKit.UIGraphicsImageRendererContext> actions) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.CreateJpeg(System.nfloat,System.Action{UIKit.UIGraphicsImageRendererContext})" />
<MemberSignature Language="F#" Value="abstract member CreateJpeg : nfloat * Action<UIKit.UIGraphicsImageRendererContext> -> Foundation.NSData
override this.CreateJpeg : nfloat * Action<UIKit.UIGraphicsImageRendererContext> -> Foundation.NSData" Usage="uIGraphicsImageRenderer.CreateJpeg (compressionQuality, actions)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("JPEGDataWithCompressionQuality:actions:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Foundation.NSData</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="compressionQuality" Type="System.nfloat" />
<Parameter Name="actions" Type="System.Action<UIKit.UIGraphicsImageRendererContext>">
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BlockProxy(typeof(ObjCRuntime.Trampolines/NIDActionArity1V192))</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<param name="compressionQuality">To be added.</param>
<param name="actions">To be added.</param>
<summary>Returns <see cref="T:Foundation.NSData" /> whose content is a JPEG representation of the current graphics context.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CreatePng">
<MemberSignature Language="C#" Value="public virtual Foundation.NSData CreatePng (Action<UIKit.UIGraphicsImageRendererContext> actions);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Foundation.NSData CreatePng(class System.Action`1<class UIKit.UIGraphicsImageRendererContext> actions) cil managed" />
<MemberSignature Language="DocId" Value="M:UIKit.UIGraphicsImageRenderer.CreatePng(System.Action{UIKit.UIGraphicsImageRendererContext})" />
<MemberSignature Language="F#" Value="abstract member CreatePng : Action<UIKit.UIGraphicsImageRendererContext> -> Foundation.NSData
override this.CreatePng : Action<UIKit.UIGraphicsImageRendererContext> -> Foundation.NSData" Usage="uIGraphicsImageRenderer.CreatePng actions" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("PNGDataWithActions:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Foundation.NSData</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="actions" Type="System.Action<UIKit.UIGraphicsImageRendererContext>">
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BlockProxy(typeof(ObjCRuntime.Trampolines/NIDActionArity1V192))</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<param name="actions">To be added.</param>
<summary>Renders the <paramref name="actions" /><see cref="T:UIKit.UIGraphicsImageRenderer" /> context as a PNG image.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>