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landlock: Define access_mask_t to enforce a consistent access mask size
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commit 5f2ff33 upstream.

Create and use the access_mask_t typedef to enforce a consistent access
mask size and uniformly use a 16-bits type.  This will helps transition
to a 32-bits value one day.

Add a build check to make sure all (filesystem) access rights fit in.
This will be extended with a following commit.

Reviewed-by: Paul Moore <paul@paul-moore.com>
Link: https://lore.kernel.org/r/20220506161102.525323-2-mic@digikod.net
Cc: stable@vger.kernel.org
Signed-off-by: Mickaël Salaün <mic@digikod.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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l0kod authored and gregkh committed Jun 9, 2022
1 parent 90136f2 commit f4cd27b
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Showing 5 changed files with 30 additions and 15 deletions.
19 changes: 11 additions & 8 deletions security/landlock/fs.c
Expand Up @@ -152,7 +152,8 @@ static struct landlock_object *get_inode_object(struct inode *const inode)
* @path: Should have been checked by get_path_from_fd().
*/
int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
const struct path *const path, u32 access_rights)
const struct path *const path,
access_mask_t access_rights)
{
int err;
struct landlock_object *object;
Expand Down Expand Up @@ -184,7 +185,8 @@ int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,

static inline u64 unmask_layers(const struct landlock_ruleset *const domain,
const struct path *const path,
const u32 access_request, u64 layer_mask)
const access_mask_t access_request,
u64 layer_mask)
{
const struct landlock_rule *rule;
const struct inode *inode;
Expand Down Expand Up @@ -224,7 +226,8 @@ static inline u64 unmask_layers(const struct landlock_ruleset *const domain,
}

static int check_access_path(const struct landlock_ruleset *const domain,
const struct path *const path, u32 access_request)
const struct path *const path,
const access_mask_t access_request)
{
bool allowed = false;
struct path walker_path;
Expand Down Expand Up @@ -309,7 +312,7 @@ static int check_access_path(const struct landlock_ruleset *const domain,
}

static inline int current_check_access_path(const struct path *const path,
const u32 access_request)
const access_mask_t access_request)
{
const struct landlock_ruleset *const dom =
landlock_get_current_domain();
Expand Down Expand Up @@ -512,7 +515,7 @@ static int hook_sb_pivotroot(const struct path *const old_path,

/* Path hooks */

static inline u32 get_mode_access(const umode_t mode)
static inline access_mask_t get_mode_access(const umode_t mode)
{
switch (mode & S_IFMT) {
case S_IFLNK:
Expand Down Expand Up @@ -565,7 +568,7 @@ static int hook_path_link(struct dentry *const old_dentry,
get_mode_access(d_backing_inode(old_dentry)->i_mode));
}

static inline u32 maybe_remove(const struct dentry *const dentry)
static inline access_mask_t maybe_remove(const struct dentry *const dentry)
{
if (d_is_negative(dentry))
return 0;
Expand Down Expand Up @@ -635,9 +638,9 @@ static int hook_path_rmdir(const struct path *const dir,

/* File hooks */

static inline u32 get_file_access(const struct file *const file)
static inline access_mask_t get_file_access(const struct file *const file)
{
u32 access = 0;
access_mask_t access = 0;

if (file->f_mode & FMODE_READ) {
/* A directory can only be opened in read mode. */
Expand Down
2 changes: 1 addition & 1 deletion security/landlock/fs.h
Expand Up @@ -66,6 +66,6 @@ __init void landlock_add_fs_hooks(void);

int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
const struct path *const path,
u32 access_hierarchy);
access_mask_t access_hierarchy);

#endif /* _SECURITY_LANDLOCK_FS_H */
2 changes: 2 additions & 0 deletions security/landlock/limits.h
Expand Up @@ -9,6 +9,7 @@
#ifndef _SECURITY_LANDLOCK_LIMITS_H
#define _SECURITY_LANDLOCK_LIMITS_H

#include <linux/bitops.h>
#include <linux/limits.h>
#include <uapi/linux/landlock.h>

Expand All @@ -19,6 +20,7 @@

#define LANDLOCK_LAST_ACCESS_FS LANDLOCK_ACCESS_FS_MAKE_SYM
#define LANDLOCK_MASK_ACCESS_FS ((LANDLOCK_LAST_ACCESS_FS << 1) - 1)
#define LANDLOCK_NUM_ACCESS_FS __const_hweight64(LANDLOCK_MASK_ACCESS_FS)

/* clang-format on */

Expand Down
6 changes: 4 additions & 2 deletions security/landlock/ruleset.c
Expand Up @@ -45,7 +45,8 @@ static struct landlock_ruleset *create_ruleset(const u32 num_layers)
return new_ruleset;
}

struct landlock_ruleset *landlock_create_ruleset(const u32 fs_access_mask)
struct landlock_ruleset *
landlock_create_ruleset(const access_mask_t fs_access_mask)
{
struct landlock_ruleset *new_ruleset;

Expand Down Expand Up @@ -228,7 +229,8 @@ static void build_check_layer(void)

/* @ruleset must be locked by the caller. */
int landlock_insert_rule(struct landlock_ruleset *const ruleset,
struct landlock_object *const object, const u32 access)
struct landlock_object *const object,
const access_mask_t access)
{
struct landlock_layer layers[] = { {
.access = access,
Expand Down
16 changes: 12 additions & 4 deletions security/landlock/ruleset.h
Expand Up @@ -9,13 +9,20 @@
#ifndef _SECURITY_LANDLOCK_RULESET_H
#define _SECURITY_LANDLOCK_RULESET_H

#include <linux/bitops.h>
#include <linux/build_bug.h>
#include <linux/mutex.h>
#include <linux/rbtree.h>
#include <linux/refcount.h>
#include <linux/workqueue.h>

#include "limits.h"
#include "object.h"

typedef u16 access_mask_t;
/* Makes sure all filesystem access rights can be stored. */
static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);

/**
* struct landlock_layer - Access rights for a given layer
*/
Expand All @@ -28,7 +35,7 @@ struct landlock_layer {
* @access: Bitfield of allowed actions on the kernel object. They are
* relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ).
*/
u16 access;
access_mask_t access;
};

/**
Expand Down Expand Up @@ -135,19 +142,20 @@ struct landlock_ruleset {
* layers are set once and never changed for the
* lifetime of the ruleset.
*/
u16 fs_access_masks[];
access_mask_t fs_access_masks[];
};
};
};

struct landlock_ruleset *landlock_create_ruleset(const u32 fs_access_mask);
struct landlock_ruleset *
landlock_create_ruleset(const access_mask_t fs_access_mask);

void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);

int landlock_insert_rule(struct landlock_ruleset *const ruleset,
struct landlock_object *const object,
const u32 access);
const access_mask_t access);

struct landlock_ruleset *
landlock_merge_ruleset(struct landlock_ruleset *const parent,
Expand Down

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