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mmalrender: Allow a frame of slop when waiting for vsync #10144

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merged 2 commits into from
Jul 20, 2016

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popcornmix
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Previously we would always wait an extra vsync (even if one had been missed) in RenderUpdate.
Now if a single vsync is missed, we won't wait.

Previously we would always wait an extra vsync (even if one had been missed) in RenderUpdate.
Now if a single vsync is missed, we won't wait.
@popcornmix
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Ping @FernetMenta
This is based on comment: #10096 (comment)

@FernetMenta
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+1

@popcornmix
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jenkins build this please

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3 participants