[Win] WinRenderer::NeedBuffer: use loaded state instead HasPic() #12734
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Description
[Win] WinRenderer::NeedBuffer: use loaded state instead HasPic() to increase resume after seek.
Motivation and Context
WinRendere has to store pastFrames for proper working.
After seek (wich does not flush renderbuffers) those past frames block insertion of new frames.
Using Image::loaded instead Image::HasPic counts past-frames only if they are loaded.
How Has This Been Tested?
Win10
Types of change